Im sorry I cant do this, I tried to list specific people in specific positions but the list just goes on and on -_-
Im sorry I cant do this, I tried to list specific people in specific positions but the list just goes on and on -_-
Ka-pi96 said:
Considering the games they released after Sakaguchi left... they can't have been the good ones |
Boom!
| Ka-pi96 said:
Considering the games they released after Sakaguchi left... they can't have been the good ones |
Making a game is a studio effort!
A chain is only as strong as it's weakest link so I believe that the majority of the members were good, not bad ...
Besides it's Sakaguchi that has to prove something since he left SE while squandering every chances he had. He's not much better than SE or even better at all because he pretty much met his demise with mobile games ...
We still would've gotten the FFXIII as we know it today with or without him ...
fatslob-:O said:
Making a game is a studio effort! A chain is only as strong as it's weakest link so I believe that the majority of the members were good, not bad ... Besides it's Sakaguchi that has to prove something since he left SE while squandering every chances he had. He's not much better than SE or even better at all because he pretty much met his demise with mobile games ... We still would've gotten the FFXIII as we know it today with or without him ... |
What makes you think XIII would have been the same had Sakaguchi stayed?
Ka-pi96 said:
After leaving SE he made Lost Odyssey, Blue Dragon and The Last Story. Three great games. Yeah, he's ended up mobile but that is due to lack of finance rather than lack of skill. If he had stayed would XIII still have been the same though? Besides that, what if he had been able to form a new team to work on the above mentioned games while at SE? With the SE name behind them (and them being multiplat) I'm sure they would have been much more succesful and maybe we would be excited for upcoming sequels in those franchises just as much as FF. |
Not to mention what Tetsuya Takahashi has made of himself since leaving Square. A full on Squaresoft reunion game with an unlimited budget. I couldn't even imagine.
My dreamteam (level5 + media vision + tri-ace) would be making the ultimate JRPG
Bloodborne is going to have one example where its possible, its sony japan and fromsoftware. Two of the best studios in japan
| bigtakilla said: What makes you think XIII would have been the same had Sakaguchi stayed? |
What makes you think FFXIII wouldn't have been the same if Sakaguchi had stayed ?
He's not some god that can turn trash into gold. What's he gonna be able to do when his former peers have turned sour and more importantly when he himself is sour ?
The vast majority of his later career at Square was spent as producer, not as a developer so hardly did he ever help with the designs, programming, or anything anymore ...
fatslob-:O said:
What makes you think FFXIII wouldn't have been the same if Sakaguchi had stayed ? He's not some god that can turn trash into gold. What's he gonna be able to do when his former peers have turned sour and more importantly when he himself is sour ? The vast majority of his later career at Square was spent as producer, not as a developer so hardly did he ever help with the designs, programming, or anything anymore ... |
He was executive producer though, if there was something he didn't like, he would have thrown it out. Developers just make the game, if the controls were unresponsive or it looked like crap we can blame the developers. Unfortunately everything was on point and the only crappy thing about XIII would come down to an executive decision on where the direction of the game was going. Decisions like taking out the cities and shops to streamline the story, ect. It is exactly the person in Sakaguchi's chair that screwed up XIII.
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Ka-pi96 said: After leaving SE he made Lost Odyssey, Blue Dragon and The Last Story. Three great games. Yeah, he's ended up mobile but that is due to lack of finance rather than lack of skill. If he had stayed would XIII still have been the same though? Besides that, what if he had been able to form a new team to work on the above mentioned games while at SE? With the SE name behind them (and them being multiplat) I'm sure they would have been much more succesful and maybe we would be excited for upcoming sequels in those franchises just as much as FF. |
Has SE not made great games themselves too after the departure of Sakaguchi ? FFXIII is more approved by critics AND has also sold more than any of those games you mentioned but not only that they've made some great games for handhelds too so doesn't that prove anything of SE's worth ? Money sure can be a problem but you can't deny the chances he had for his studio to grow and if he truly did have skills Microsoft or Nintendo would've swooped him including his studio up by now since the title "creator of Final fantasy" isn't something minor ...
I say yes FFXIII would've still stayed the same in part due to the fact that he hardly ever handles the development directly anymore. As for the following there's no guarantee that those games you mentioned would've done better had it been published under SE's name. The name means little when it comes to making a game succeed, what matters most is the quality of the game and the talent that the developers had ...