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Forums - Microsoft Discussion - When will we see an actual new IP made by MS?

 

When?!?!

Before E3 11 4.10%
 
@ E3 82 30.60%
 
After E3 12 4.48%
 
Never, enjoy HaloforzaGea... 163 60.82%
 
Total:268
Trhawk said:

The worst thing to happen to Microsoft first party studios was how well the 360 did vs the ps3.  They didn't seem concerned with nuturing their studios.

Consider the first party studos of Microsoft and Sony that were able to release a game to retail with a 70 Metacritic score or higher since 2011.

Sony:

  • Naughty Dog: (2) Uncharted 3, The Last of Us 
  • Santa Monica: (1) God of War: Ascension
  • San Diego: (4) MLB 11: The Show, MLB 12: The Show, MLB 13: The Show, MLB 14: The Show  - ModNation Racers: Road Trip (Low Metacritic)
  • Sucker Punch: (2) Infamous 2, Infamous Second Son
  • Bend Studio:  (1) Uncharted: Golden Abyss
  • Evolution Studios: (2) MotorStorm: Apocalypse, Driveclub - MotorStorm: RC (Digital only)
  • Guerrilla Games: (2) Killzone 3, Killzone Shadow Fall
  • Media Molecule: (2) LittleBigPlanet 2, Tearaway
  • Guerrilla Cambridge: (1) Killzone: Mercenary
  • London Studio:
  • Japan Studio: (2) Gravity Rush, Puppeteer - Knack(Low Metacritic)
  • Polyphony Digital: (1) Gran Turismo 6
Microsoft:
  • Turn 10: (2) Forza 4, Forza 5
  • 343: (1) Halo 4
  • Team Dakota - (1) Project Spark
  • Rare: (0) Kinect Sports: Season Two(Low Metacritic), Kinect Sports Rivals(Low Metacritic)
  • Lionhead: (0) Fable: The Journey(Low Metacritic), 
  • Blacktusk:
  • PressPlay: (0) Max: The Curse of Brotherhood(Download Only), Kalimba(Download Only)
  • Twisted Pixal: (1) The Gunstringer -Ms. Splosion Man(Download Only), LocoCycle(Low Metacritic, and Download Only)
  • Big Park: (0) Joy Ride Turbo(Low Metacritic, and Download Only)
  • Mojang:
  • Good Science:
  • Funtion Studios:
  • Np Studios:
  • Platform Next:
  • Sota:
  • Launchworks:
  • Soho Productions:
  • Decisive Games:
And unfortunately for Microsoft most of those studios without a release, are making small apps, hologames, or phone games.  Microsoft needs to take a page from Sony's book circa 2007, and either (A) beef up all of their smaller studios into AAA studios, or (B) aquire a bunch of their second party partners like Remedy Entertainment, Playground Games, or Cloudgine.


Really informative post. Really points out the big difference between the two. 



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LudicrousSpeed said:
S.T.A.G.E. said:


MS would find an outside developer to make the games. They would make an excuse saying that its too expensive when they do things themselves. Speaks volumes about them compared to everyone else.

And yet when Sony hires an outside company to make Bloodborne or The Order or Until Dawn, no one cares LOL.

Also, does the forum now auto cut quotes? If so, that's great.


No one complains about Sony looking for outside help to make more games because they can actually make games themselves and their studios all get put to the task. Also, the Order is based off of Sony's first party formula, its the story which is different. That and both games are being co-developed. If Microsoft was good or even decent at developing for themselves this wouldnt be an issue.



Goatseye said:
PotentHerbs said:


Sony is collaborating to make BloodBorne and The Order. Besides Sony's first party production trumps MS first party production. 

Few are the games that MS outsources and don't directly envolve. Only usual business partners have free reign on the development process; that would be Remedy, Epic, etc...

The only games from two companies that you can compare in terms of quality are Halo and Forza, because they have competition in the same genre. And you know how that comparison will go.

Outside of Forza and Fable Microsofts primary titles were purchased. There is nothing to defend. 



S.T.A.G.E. said:

Outside of Forza and Fable Microsofts primary titles were purchased. There is nothing to defend. 

What isn't purchased nowadays? Any kind of investment on a studio is a purchase.

Today's Sony most revered studio (ND) was purchased once. Killzone was purchased, Syphon Filter was purchased, Jack and Dexter, Sly Cooper, LBP, Motorstorm, Infamous.

Any Sony's title that makes significant amount of money outside of GT and GoW, was bought somehow. On PS might I add.

You're crusade against MS seems very childish, especially because you're not well informed and incredibly biased.



Goatseye said:
S.T.A.G.E. said:
 

Outside of Forza and Fable Microsofts primary titles were purchased. There is nothing to defend. 

What isn't purchased nowadays? Any kind of investment on a studio is a purchase.

Today's Sony most revered studio (ND) was purchased once. Killzone was purchased, Syphon Filter was purchased, Jack and Dexter, Sly Cooper, LBP, Motorstorm, Infamous.

Any Sony's title that makes significant amount of money outside of GT and GoW, was bought somehow. On PS might I add.

You're crusade against MS seems very childish, especially because you're not well informed and incredibly biased.


There is no crusade. I gave credit for Fable and Forza. Reason being those games were made under their ownership. It doesn't matter if the company was purchased.



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S.T.A.G.E. said:


There is no crusade. I gave credit for Fable and Forza. Reason being those games were made under their ownership. It doesn't matter if the copany was purchased.

Yes it does matter because it won't be an internally made team. And most studios that Sony bought, already had their hits out.

For example, Guerilla, Sucker Punch, Bend Studio, Evolution Studio and Media Molecule.

So much for your Sony artistic purity sermon. Even Nintendo outsources their IPs when it comes to action titles that are rated T and up.



S.T.A.G.E. said:


There is no crusade. I gave credit for Fable and Forza. Reason being those games were made under their ownership. It doesn't matter if the company was purchased.

Ownership? Are you serious? Isn't Ori IP owned by MS?
So isn't State of Decay, QB, Screamride, Phantom Dust, Crackdown, etc...?



Goatseye said:
S.T.A.G.E. said:
 


There is no crusade. I gave credit for Fable and Forza. Reason being those games were made under their ownership. It doesn't matter if the copany was purchased.

Yes it does matter because it won't be an internally made team. And most studios that Sony bought, already had their hits out.

For example, Guerilla, Sucker Punch, Bend Studio, Evolution Studio and Media Molecule.

So much for your Sony artistic purity sermon. Even Nintendo outsources their IPs when it comes to action titles that are rated T and up.


The only internally made team Microsoft has that is on point with making AAA  games is Turn 10 and thats generally because MS has always been good with simulators since Flight Simulator on PC.

Sony still has Sony Santa Monica, Polyphony Digital, Sony Japan as their backbone of internally created studios. Sony could easily put Sony bend to work on games no different than Ready at Dawn because essentially both teams worked on their PSP games. It looks like the Order is going to be an initiation game. If it sells well Ready at Dawn will be brought into Sony most likely as first party since they've been a second party developer for Sony's second party games primarily made by Sony Santa Monica. Sony Japan co-developed the souls series and is also responsible for Ico and Shadow of the Colossus.

Naughty Dog's artistic approach was changed to Sony's viewpoint of doing things once they were purchased and instead of using them to make fantasy games, Sony instead used Naughty Dog to usher in third person shooter exclusively on Sony's brand. God of War for its era was considered highly cinematic for a hack n slash game, carrying that tradition over to the PS3. Killzone was made for Sony upon purchase.

Sony Santa Monicas pedigree is highly noted and that one company is worth five of Microsofts (also considered one of the top developers in gaming, period). Look at their list of titles that they've worked on. They can do everything from Indie to AAA.

Sony has more internal studios, but those three are the only three that need to even be spoken about for the internally created companies. MS has one that carries their AAA. One studio.

Studios aside, Microsoft has to purchase intellectual properties just to pose a threat to the competition. Halo, Gears, Minecraft, The Rare catalogue? Not even Sony and Nintendo are that desperate.



S.T.A.G.E. said:
LudicrousSpeed said:
S.T.A.G.E. said:


MS would find an outside developer to make the games. They would make an excuse saying that its too expensive when they do things themselves. Speaks volumes about them compared to everyone else.

And yet when Sony hires an outside company to make Bloodborne or The Order or Until Dawn, no one cares LOL.

Also, does the forum now auto cut quotes? If so, that's great.


No one complains about Sony looking for outside help to make more games because they can actually make games themselves and their studios all get put to the task. Also, the Order is based off of Sony's first party formula, its the story which is different. That and both games are being co-developed. If Microsoft was good or even decent at developing for themselves this wouldnt be an issue.

Microsoft makes games themselves too :) Glad we could clear that up. And i really like this "Sony formula" wrinkle you have added to the playbook. Its a load of crap, of course, as there is no unique style to Naughty Dog games, plenty of others used the same style before them, but keep it up.

And its not even an issue right now, by the way. Just something those in glass houses like to throw rocks about.



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