Mnementh said:
Why devs always say they need different controls? While they can do somethign special with the gamepad, they just can use it as a classical controller. I assume the devkit from Nintendo already contains some function for off-screen-play, so all they have to do for this is making a menu-entry. Something like that is completely fine. They do not need to completely redo the controls, if they don't want to. |
Actually, yeah, that sounds like an "and also" kind of thing. The only way I could see that being significant is if Nintendo was forcing it at the start of the generation, as with the Wii. The first part of what he said is much more important, as were the words of Bethesda's Pete Hines from the same interview. I think the "reason" people are looking for is actually a whole bunch of factors rolled up together.