Never blame the consumer for the inability a company has to sell products. The 3rd party situation dates back to the Nes and Nintendo own draconian way to deal with partners.
Never blame the consumer for the inability a company has to sell products. The 3rd party situation dates back to the Nes and Nintendo own draconian way to deal with partners.
spemanig said: It's not my job to do anything. I'm a consumer. They aren't gods, they're servants. Their role is to provide a product that I want to buy, and my role is to purchase the products I want to buy. If I don't want a 3rd party game, it isn't my job to buy it, it's their job to sell it to me. |
/ thread.
JazzB1987 said:
I miss the seal of Quality so much. (i mean its original meaning) You (well or your mom) could go and buy a random NES game and it was good. I dont have a single crappy NES game. |
if they brought this back I don't think too many third party games would make it to the Nintendo system
old skool
Nintendo killed the 3rd party support with their politics. The result was that all games that want 3rd party games, the large majority, bought PS or XB consoles. The only market that Nintendo has is basically kids and families, even the "hardcore" gamers aren't there anymore in a decent number as Bayonetta 2 sales do show (Just Dance on Wii U did better than it).
Ninty's issue is that they are stuck in their 90's mentality and don't seem interested in changing it, so people got over it and migrated to other systems. They tried to change to a casual gaming company, but didn't counted on the mobile phones stealing their market and ended up just doing a quick cash in but alienating their market even more. Now they are out of the performance arms race, out of the 3rd party release loop and out of the touch with what people want.
In the end, getting a Nintendo console today means getting less games than the others and way less variety, with a bunch of titles oriented to a more young demography.
JazzB1987 said: I miss the seal of Quality so much. (i mean its original meaning) You (well or your mom) could go and buy a random NES game and it was good. I dont have a single crappy NES game. |
Please. Almost all LJN games were crap and all of them included the seal of quality. Just watching Angry Video Game Nerd on YouTube shows that NES had a pretty fair share of broken titles.
The seal basically just means that the game works on the system.
They stamped their "seal of quality" on the VirtualBoy and all its games. That says enough about the rigid rules they have. They also stamped it proudly on this:
One of the worst games ever made has their "seal of quality" on it. Bottom right, above the rating. From someone who played this, I can say that there aren't much games worser than this one.
It's Nintendo's fault plain and simple. If people think otherwise then they're all ________! (fill in the blank with something negative)
nintendo wants to be a kiddy system. no voice chat during games bc ur afraid of a kid being kidnapped. total bs. there online although improved is still a joke. they dont make similar games that 3rd parties do and teens will not buy a wiiu as there main system. being underpwered doesnt help either. no sports games. nintendo has to change there image. devils third and bayonetta r enough to change the image.
Panther111 said: Nintendo fanbase likes excusivity. So xeno x will perform well, bayo 2 did great for the current userbase nintendo has. |
it has nothing to do with exclusivity, QUALITY is the keyword.
bananaking21 said: UGH!! AGAIN!?! you cant blame a failed business on the CONSUMER. i failed business is blamed on the COMPANY ITSELF. blaming it on the consumer is fucking ridiculous. its third paries fault and third parties fault only |
FTFY
Nem said:
Wether companies decide to try and make a profit on that market is a completely separate issue. If they do make them and they dont sell well, then its their products fault. |
Not trying to single you out, but you've mentioned marketing several times in this thread, and I think you are confusing it with, or lumping it in with product development and sales. They are three very different things.
Marketing does not take place until a business has decided that a product has the potential to sell, and development time has been put against said product.
If third parties are not even making games for Wii U, their marketing team has nothing to do with it.
Likewise, if the company develops a product, but it is a turd, marketing can only go so far (see Sonic Boom).
I guess what I am trying to say is that in regards to lack of third party support on Wii U, marketing has extremely little to do with it. A marketing team cannot market what does not exist. I mean they could, I guess, but it probably would not be a very sustainable business model.