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Forums - Gaming - Holographic Minecraft First Look

Euphoria14 said:
My question is how would you possibly swap between blocks/items and actually dig and build? What makes you place and what makes you remove? What makes you use a crafting table and/or enchantment table?

I can't see how just the glasses alone would make Minecraft work properly.

Would love to it to be revealed though as it seems pretty cool, but without a controller I can't anything more than tech demos.

There are voice controls at play too.  That is, HoloLens is capable of voice controls as well as gesture controls.



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theprof00 said:

I didn't mean that it won't happen. But it's too far advanced to be coming out really anytime soon. It's a teaser of the possibilities. THe wired writer didn't write anything about minecraft. I read the article.

I could swear she mentioned it, but maybe I'm mistaken. 

Anyway, there are others who have had hands-on play with Minecraft on HoloLens. :/

I don't think Microsoft has a holiday release schedule planed for the device.  It sounded like, from the article, that they're still working on HoloLens.



Two main issues.
1) tint on glass used to make lit display clearer makes room/envirinment darker.
2) because it's projecting on glass, all projected display will by nature be semi transparent, so in real life, you will feel like you're wearing sunglasses indoors with transparent scenes unfolding in front of you like a cheap, low powered projector.

Nice concept, lame bullshots



Ninsect said:
binary solo said:
So AR not hologram then. Typical of corporations to co-opt and misuse terminology for marketing PR. Not pointing fingers solely at Microsoft for this, but it happens to be Microsoft doing it right at this moment.

A bit like Illumiroom I see this tech as having use in enterprise (industrial and entertainment) applications rather than home or consumer entertainment. Having entertainment content (movies or games) showing up on my living room decor diminishes immersion rather than enhancing it in most cases. This is why from a gaming perspective VR is much more interesting to me, even though I don't ever see myself forking out for a VR headset. However, if you custom design, say, a battle arena and then overlay the AR from the AR glasses then you can have a very immersive gaming experience, hence I see great applications in enterprise. It can pretty much transform the laserstrike experience, so that you're not just battling other people, but also battling monstors, or zombies or what have you in the laserstrike arena.

If they could make the headsets robust enough I reckon AR battle arenas would be amazing. More immersive than laser strike, less messy and painful than paintball. Of course they will be able to embed the headsets into cool helmets and such.

The tech as demoed seems very awkward to use for precision gesture controlled stuff. It's still quicker and more precise to use a mouse. But having the AR image displayed in 3D space while you're working is very helpful.

Yeah it's definitely not a hologram. Couldn't you call that false advertising?

If in marketing they persist in calling it an holographic image, then yes that would be false advertising. Of course the product name "HoloLens" is a non-word that only implies holograms. So that isn't false advertising



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SvennoJ said:
Read this hands-on
http://www.wired.com/2015/01/microsoft-hands-on/
Doesn't sound like it's going to be a consumer device, at first at least. More an expansion on long distance collaboration for business applications.

AR = Work + Learning

VR =  Entertainment(Movies/Videos/Gaming/etc)

This is that way I see it right now.



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Hololens mixed with a 3d printer equalls mind blown



old skool

Adinnieken said:
Euphoria14 said:
My question is how would you possibly swap between blocks/items and actually dig and build? What makes you place and what makes you remove? What makes you use a crafting table and/or enchantment table?

I can't see how just the glasses alone would make Minecraft work properly.

Would love to it to be revealed though as it seems pretty cool, but without a controller I can't anything more than tech demos.

There are voice controls at play too.  That is, HoloLens is capable of voice controls as well as gesture controls.

Ever played Minecraft? No way in the world would that game function with voice controls alone. It NEEDS a controller.



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old skool

Wow, that's pretty amazing! I stopped watching the conference after Phil left and I missed the best part.
But didn't Google glasses or something have a similar purpose?



    

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Euphoria14 said:

Ever played Minecraft? No way in the world would that game function with voice controls alone. It NEEDS a controller.

Why, because it currently uses a non-NUI interface?

About 20 years ago someone might have said, "You can never get Doom to run as a Windows app", but when Microsoft was beta testing DirectX for Windows 95, that's exactly what they did.  Trust me, people said you couldn't because certainly at that time you couldn't.  Not without an updated API.

Almost anything is possible with the right programmer and the right design choices.  Sayiing it can't be done, or it needs this or that means you're limiting yourself to the design choices a programmer made based on what capabilities the hardware and software offered him or her at that moment in time. 

Why is it impossible to use voice controls or gesture controls?  I haven't played the game first hand, but I've watched it being played and there wasn't anything to Minecraft that was so complex that it couldn't be converted to a voice or gesture control.