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Forums - Nintendo - Xenoblade Chronicles 3D and what it means for the main Pokemon games going forward.

spemanig said:
Samus Aran said:
Lucas-Rio said:

Erm...

The classic a few counter exemples in more than 700 monsters. Not only Youkai watch monster are ugly, but the whole characters, worlds and artstyle is ugly as well from what I have seen.

And the auto gameplay battle make it just for the kids. I like my games not playing themselves.

I can give you 500 examples... Pokémon designs have gone extremely downhill. You're just hating onthe game now for silly reasons. The battlesystem doesn't play itself. Don't talk about games you did no research on.

Gen 5 was a low point for the franchise.


Way off topic, the both of you. Continue, and you'll be reported. This isn't a Pokemon vs. Yokai Watch penis measuring thread.


You want something to clean your tears?

 

Anyway stop speaking of Pokemon. Last tile you wanted to make it action based. You random stupid ideas would kill  the serie completely. I am glad Nintendo know better than you.

Warned - Leadified



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Lucas-Rio said:


I have searched.

 

If Yokai watch had a deep battle system instead of an autobattle mode where the computer attacked alone, I might have been interested. If it wasn"t  that bad design wise it would have helped too.

But now, let the topic be about more serious games like it supposed to do.

Have you ever played Pokémon? What's so involved about Pokémon's battlesystem? All you do is spam flamethrower or something else to win. Keep in mind that I'm just talking about the singleplayer campaign, not the online.

You haven't played Yokai Watch, so you don't know how deep it is. It uses the dual screen far more effectively than Pokémon ever will.

Both games are aimed at children. I'm sure both games can also be enjoyed by adults...

Anyway, like I said, Pokémon formula will not change, unless the sales start going down a lot. You shouldn't expect much from Gamefreak, especially not anything as ambitious as a Monolith Soft game. Gamefreak sucks at making engines for games, which explains why Pokémon X/Y run so poorly. The framerate drops down to 10 quite often during battles, it's painful to watch. Don't tell me Pokémon looks good, because it doesn't. If they'd ever make a game as big and ambitious as Xenoblade Chronicles, the game would probably crash and run in single digit frame rate... Maybe Nintendo should give the Pokémon IP to a new company.



Samus Aran said:
Lucas-Rio said:


I have searched.

 

If Yokai watch had a deep battle system instead of an autobattle mode where the computer attacked alone, I might have been interested. If it wasn"t  that bad design wise it would have helped too.

But now, let the topic be about more serious games like it supposed to do.

Have you ever played Pokémon? What's so involved about Pokémon's battlesystem? All you do is spam flamethrower or something else to win. Keep in mind that I'm just talking about the singleplayer campaign, not the online.

You haven't played Yokai Watch, so you don't know how deep it is. It uses the dual screen far more effectively than Pokémon ever will.

Both games are aimed at children. I'm sure both games can also be enjoyed by adults...

But Pokemon has online and very deep battling. Pokemon solo campaign is nice, light hearted, funny at times with nice world that introduce the Pokemon perfectly. But behind this, there is an extremely deep game, highly strategic with very solid mechanics.On XY I have 30 hours maybe for the campaign, and 350 hours battling online or catching and training Pokemons to keep up with the level online and its very tactical battles.

I haven't played Yokai watch, but the battle system has been described as very limited with a lot of automatic actions. And that's not for me.



Lucas-Rio said:
Samus Aran said:
Lucas-Rio said:


I have searched.

 

If Yokai watch had a deep battle system instead of an autobattle mode where the computer attacked alone, I might have been interested. If it wasn"t  that bad design wise it would have helped too.

But now, let the topic be about more serious games like it supposed to do.

Have you ever played Pokémon? What's so involved about Pokémon's battlesystem? All you do is spam flamethrower or something else to win. Keep in mind that I'm just talking about the singleplayer campaign, not the online.

You haven't played Yokai Watch, so you don't know how deep it is. It uses the dual screen far more effectively than Pokémon ever will.

Both games are aimed at children. I'm sure both games can also be enjoyed by adults...

But Pokemon has online and very deep battling. Pokemon solo campaign is nice, light hearted, funny at times with nice world that introduce the Pokemon perfectly. But behind this, there is an extremely deep game, highly strategic with very solid mechanics.On XY I have 30 hours maybe for the campaign, and 350 hours battling online or catching and training Pokemons to keep up with the level online and its very tactical battles.

I haven't played Yokai watch, but the battle system has been described has very limited with a lot of automatic actions.

Breeding and training the perfect Pokémon for online battles is very tedious, time consuming and boring imo. Only the minority of the players are into this (which are still a lot of players of course). I wish they got rid of EV/IV training.



Samus Aran said:
Lucas-Rio said:
Samus Aran said:
Lucas-Rio said:


I have searched.

 

If Yokai watch had a deep battle system instead of an autobattle mode where the computer attacked alone, I might have been interested. If it wasn"t  that bad design wise it would have helped too.

But now, let the topic be about more serious games like it supposed to do.

Have you ever played Pokémon? What's so involved about Pokémon's battlesystem? All you do is spam flamethrower or something else to win. Keep in mind that I'm just talking about the singleplayer campaign, not the online.

You haven't played Yokai Watch, so you don't know how deep it is. It uses the dual screen far more effectively than Pokémon ever will.

Both games are aimed at children. I'm sure both games can also be enjoyed by adults...

But Pokemon has online and very deep battling. Pokemon solo campaign is nice, light hearted, funny at times with nice world that introduce the Pokemon perfectly. But behind this, there is an extremely deep game, highly strategic with very solid mechanics.On XY I have 30 hours maybe for the campaign, and 350 hours battling online or catching and training Pokemons to keep up with the level online and its very tactical battles.

I haven't played Yokai watch, but the battle system has been described has very limited with a lot of automatic actions.

Breeding and training the perfect Pokémon for online battles is very tedious, time consuming and boring imo. Only the minority of the players are into this (which are still a lot of players of course). I wish they got rid of EV/IV training.


I EV train my Pokemons (easy now with the new training system)  but I don't seek the perfect IV, like you say it's wayyy too time consuming and boring (and random too)... I just take the wanted Pokemon with OK IVs and play my strategy.

Some people have the time to breed 10000s eggs, but it shows that the game mechanic go far.



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Samus Aran said:
Lucas-Rio said:
Samus Aran said:
Lucas-Rio said:


I have searched.

 

If Yokai watch had a deep battle system instead of an autobattle mode where the computer attacked alone, I might have been interested. If it wasn"t  that bad design wise it would have helped too.

But now, let the topic be about more serious games like it supposed to do.

Have you ever played Pokémon? What's so involved about Pokémon's battlesystem? All you do is spam flamethrower or something else to win. Keep in mind that I'm just talking about the singleplayer campaign, not the online.

You haven't played Yokai Watch, so you don't know how deep it is. It uses the dual screen far more effectively than Pokémon ever will.

Both games are aimed at children. I'm sure both games can also be enjoyed by adults...

But Pokemon has online and very deep battling. Pokemon solo campaign is nice, light hearted, funny at times with nice world that introduce the Pokemon perfectly. But behind this, there is an extremely deep game, highly strategic with very solid mechanics.On XY I have 30 hours maybe for the campaign, and 350 hours battling online or catching and training Pokemons to keep up with the level online and its very tactical battles.

I haven't played Yokai watch, but the battle system has been described has very limited with a lot of automatic actions.

Breeding and training the perfect Pokémon for online battles is very tedious, time consuming and boring imo. Only the minority of the players are into this (which are still a lot of players of course). I wish they got rid of EV/IV training.


How about leaving my Evs and IVS alone? please and thank you :)



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uran10 said:


How about leaving my Evs and IVS alone? please and thank you :)


Why? Why would you want to exclude so many people from having fun online at a Pokémon game? That's very elitist and is a big reason why I never play Pokémon online.

Pokémon would still have tons of strategy if it was just the battling. It would just be far more accesible to people.



Samus Aran said:
uran10 said:


How about leaving my Evs and IVS alone? please and thank you :)


Why? Why would you want to exclude so many people from having fun online at a Pokémon game? That's very elitist and is a big reason why I never play Pokémon online.

Pokémon would still have tons of strategy if it was just the battling. It would just be far more accesible to people.


It is still. EV's don't take that much of time and make you feel you are training your Pokemon. It also add a strategic level as you have to spend your EV's how you want to use your Pokemon.

IV's are different though, it's not a choice, and it's quite random. You can still wins a lot of online battle without the perfects IVs.



Lucas-Rio said:

I don't want Pokemon to look like Xenoblade, it would totally lost the tone of the game, its identity, its design and would take more than 5 years to create for diminishing returns as it would lost a lot of appeal.

Xenoblade was a true masterpiece, but it has absolutely nothing in common with Pokemon. Pokemon will look better,, but it absolutely does not need the scale of Xenoblade, nor the full 3D view and the more realistics models.


I guarantee you that Pokemon has access to more devs than Monolith does. I'm sure I've read somewhere that XY had the biggest dev team of any Nintendo game so far. They could make team big enough to pump the games out in a timely matter, just like Ubisoft does with big games like AssCreed.

It wouldn't lose it's tone or identity at all. There are already scenes that look like this:

All the game I describe to you does is make this gameplay through out the game, instead of a just cutscene. (and make the environments not look like N64 garbage) The game would still be cel-shaded and still have Pokemon's "tone." It would just be in a full, modeled to scale world. If anything, the top down 2D games are suffering from diminishing returns. Making a Pokemon game that always looks like what is shown above would be monumental, revolutionary even, to the presentation and the world of Pokemon games. It would be as big as OoT was to Zelda, Mario 64 was to Mario, Prime was to Metroid, and 7 was to Final Fantasy.

Xenoblade does have something in common with Pokemon. They are both large scale JRPGs where you travel the world to complete a linear story. Only, Xenoblade Chronicles represents where large scale JRPGs are now, while Pokemon XY still is, in many ways, like a large JRPG made 20 years ago, only prettier. Before Xenoblade 3D, you could blame it on the hardware. After it, you just won't be able to.

The actual game would look like this:

...rather than it just being relegated to concept art and ingame cutscenes. That is still very Pokemon in every way, and there's no good reason why the next Pokemon game on the next Nintendo handheld should not look like that with all the scale that these images imply. It absolutely does need the scale, 3D view, and "realistic" (I'd rather call it life-sized) models of Xenoblade.



Zekkyou said:
Materia-Blade said:
curl-6 said:
Only Nintendo would have a Gigaton like the long desired Pokemon MMORPG staring them in the face and shy away from it.
Since 2011 they have developed a potent dislike of money.

Pokemon is already an mmo though.

In what way? MMO stands for "Massively Multiplayer Online". An MMO is a game like FF14 or WoW, where you have hundreds/thousands of unique players interacting in a single game world (server). Nintendo have never made anything like that. If they had i'd be playing it right now :p

you can battle/trade with people around the world, it's as mmo as it will get. the idea of a pokemon game with thousands of people on the same world would suck. too much trouble to do the same thing the regular games do (battle against other people from a distance).