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Samus Aran said:
Lucas-Rio said:
Samus Aran said:
Lucas-Rio said:


I have searched.

 

If Yokai watch had a deep battle system instead of an autobattle mode where the computer attacked alone, I might have been interested. If it wasn"t  that bad design wise it would have helped too.

But now, let the topic be about more serious games like it supposed to do.

Have you ever played Pokémon? What's so involved about Pokémon's battlesystem? All you do is spam flamethrower or something else to win. Keep in mind that I'm just talking about the singleplayer campaign, not the online.

You haven't played Yokai Watch, so you don't know how deep it is. It uses the dual screen far more effectively than Pokémon ever will.

Both games are aimed at children. I'm sure both games can also be enjoyed by adults...

But Pokemon has online and very deep battling. Pokemon solo campaign is nice, light hearted, funny at times with nice world that introduce the Pokemon perfectly. But behind this, there is an extremely deep game, highly strategic with very solid mechanics.On XY I have 30 hours maybe for the campaign, and 350 hours battling online or catching and training Pokemons to keep up with the level online and its very tactical battles.

I haven't played Yokai watch, but the battle system has been described has very limited with a lot of automatic actions.

Breeding and training the perfect Pokémon for online battles is very tedious, time consuming and boring imo. Only the minority of the players are into this (which are still a lot of players of course). I wish they got rid of EV/IV training.


I EV train my Pokemons (easy now with the new training system)  but I don't seek the perfect IV, like you say it's wayyy too time consuming and boring (and random too)... I just take the wanted Pokemon with OK IVs and play my strategy.

Some people have the time to breed 10000s eggs, but it shows that the game mechanic go far.