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Forums - Gaming Discussion - Bayonetta 2 sold less than 135K in the US

Angelv577 said:
curl-6 said:

Bayonetta 2's lifetime sales on Wii U will likely be quite close to the individual SKUs of Bayo 1 on 360 and PS3. Considering Wii U will never have anywhere near as big an install base as those consoles, I don't think there's any guarantee Bayo 2 would have sold much better on Playstation or Xbox.

If I'm not mistaken, the ps3 version was a late port and didn't run as well as the others so it could have sold much better and yes I'm using the same argument used for third parties games on Wii U and I disagree bayo 2 selling close at least to ps3 version considering it's overtracked in US, there's no way reaching near ps3 without expanding greatly its userbase.

What's Xbox's excuse then?

Bayonetta simply doesn't sell on any platform. The Wii U and is userbase are not to blame, the game's niche style is.



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Raze said:
curl-6 said:
Jumpin said:
The main issue with Bayonetta in general is that it is a game aimed primarily at 12-14 year old boys.

So's GTA, COD, and most modern console games for that matter.

Bayonetta's problem is that its style is not palatable to the Western mainstream consumer.


I'm curious how an M rated game, meaning 18+ years old, could be aimed at 12-14 year old boys. That's like Absolut gearing up an ad campaign to get 10 year olds interested in vodka. Granted, parents are idiots these days and buy minors M rated games without having any idea what the M rating means, or simply not caring, but for the most part, M rated games are aimed at college kids.

The primary audience for GTA is teens and preteens. Ask a 12 year old boy about GTA and very likely he'll have played it. Ratings don't do shit to keep M-rated material out of the hands of kids, either their parents disregard it, or the kids get it from their friends or older siblings.



curl-6 said:
Raze said:


I'm curious how an M rated game, meaning 18+ years old, could be aimed at 12-14 year old boys. That's like Absolut gearing up an ad campaign to get 10 year olds interested in vodka. Granted, parents are idiots these days and buy minors M rated games without having any idea what the M rating means, or simply not caring, but for the most part, M rated games are aimed at college kids.

The primary audience for GTA is teens and preteens. Ask a 12 year old boy about GTA and very likely he'll have played it. Ratings don't do shit to keep M-rated material out of the hands of kids, either their parents disregard it, or the kids get it from their friends or older siblings.

Sure, they may have played it/own it, as I said, but the intended audience is an older crowd, otherwise the game would be toned down to have a T rating. Marlboro isn't intending to sell cigarettes to teenagers, althought they can easily do such do to leinent shops, etc.  Should they be playing games like GTA? Probably not, hell, I had a kidergarten student tell me last year they played GTA. Does it make it right? No, was it Rockstar/Take 2's intended userbase? I'd seriously doubt it.

I'm just saying, M rated games are aimed to have the "mature" crowd (and I use that term VERY loosely) as their intended audience. Bad parenting is bad parenting, thus why people should be required to get licenses in order to have kids, but the companies can be held to certain standards by the ratings boards.



The Carnival of Shadows - Folk Punk from Asbury Park, New Jersey

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Raze said:
curl-6 said:

The primary audience for GTA is teens and preteens. Ask a 12 year old boy about GTA and very likely he'll have played it. Ratings don't do shit to keep M-rated material out of the hands of kids, either their parents disregard it, or the kids get it from their friends or older siblings.

Sure, they may have played it/own it, as I said, but the intended audience is an older crowd, otherwise the game would be toned down to have a T rating. Marlboro isn't intending to sell cigarettes to teenagers, althought they can easily do such do to leinent shops, etc.  Should they be playing games like GTA? Probably not, hell, I had a kidergarten student tell me last year they played GTA. Does it make it right? No, was it Rockstar/Take 2's intended userbase? I'd seriously doubt it.

I'm just saying, M rated games are aimed to have the "mature" crowd (and I use that term VERY loosely) as their intended audience. Bad parenting is bad parenting, thus why people should be required to get licenses in order to have kids, but the companies can be held to certain standards by the ratings boards.

It may not be the audience they officially target, but I refuse to believe Rockstar are so oblivious that they're unaware of who the end user is. And cigarette companies use reverse psychology and other tricks to market to kids all the time, they just do it unofficially.



curl-6 said:
Angelv577 said:
curl-6 said:

Bayonetta 2's lifetime sales on Wii U will likely be quite close to the individual SKUs of Bayo 1 on 360 and PS3. Considering Wii U will never have anywhere near as big an install base as those consoles, I don't think there's any guarantee Bayo 2 would have sold much better on Playstation or Xbox.

If I'm not mistaken, the ps3 version was a late port and didn't run as well as the others so it could have sold much better and yes I'm using the same argument used for third parties games on Wii U and I disagree bayo 2 selling close at least to ps3 version considering it's overtracked in US, there's no way reaching near ps3 without expanding greatly its userbase.

What's Xbox's excuse then?

Bayonetta simply doesn't sell on any platform. The Wii U and is userbase are not to blame, the game's niche style is.


"I don't think there's any guarantee Bayo 2 would have sold much better on Playstation or Xbox"  I responded based on this quote and this quote include playstation so I reply to you to tell you that it could have sold better on ps3 if it wasn't a game that runs badly and based of how overtracked the game is in US, I don't see it getting near to ps3 numbers, about 360 numbers? it might be close or it might not, very difficult to tell, that said, I believe that the game will have flopped on any platform regardless of how much it would have sold individually.  maybe it's because the game has a feminine protagonist or because the genre is not as popoular as it used to be.



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Angelv577 said:
curl-6 said:
Angelv577 said:

If I'm not mistaken, the ps3 version was a late port and didn't run as well as the others so it could have sold much better and yes I'm using the same argument used for third parties games on Wii U and I disagree bayo 2 selling close at least to ps3 version considering it's overtracked in US, there's no way reaching near ps3 without expanding greatly its userbase.

What's Xbox's excuse then?

Bayonetta simply doesn't sell on any platform. The Wii U and is userbase are not to blame, the game's niche style is.

"I don't think there's any guarantee Bayo 2 would have sold much better on Playstation or Xbox"  I responded based on this quote and this quote include playstation so I reply to you to tell you that it could have sold better on ps3 if it wasn't a game that runs badly and based of how overtracked the game is in US, I don't see it getting near to ps3 numbers, about 360 numbers? it might be close or it might not, very difficult to tell, that said, I believe that the game will have flopped on any platform regardless of how much it would have sold individually.  maybe it's because the game has a feminine protagonist or because the genre is not as popoular as it used to be.

Tomb Raider has a female protagonist.



TheGoldenBoy said:
Angelv577 said:
curl-6 said:
Angelv577 said:

If I'm not mistaken, the ps3 version was a late port and didn't run as well as the others so it could have sold much better and yes I'm using the same argument used for third parties games on Wii U and I disagree bayo 2 selling close at least to ps3 version considering it's overtracked in US, there's no way reaching near ps3 without expanding greatly its userbase.

What's Xbox's excuse then?

Bayonetta simply doesn't sell on any platform. The Wii U and is userbase are not to blame, the game's niche style is.

"I don't think there's any guarantee Bayo 2 would have sold much better on Playstation or Xbox"  I responded based on this quote and this quote include playstation so I reply to you to tell you that it could have sold better on ps3 if it wasn't a game that runs badly and based of how overtracked the game is in US, I don't see it getting near to ps3 numbers, about 360 numbers? it might be close or it might not, very difficult to tell, that said, I believe that the game will have flopped on any platform regardless of how much it would have sold individually.  maybe it's because the game has a feminine protagonist or because the genre is not as popoular as it used to be.

Tomb Raider has a female protagonist.

tomb raider is an established franchise and still had its ups and down but I think it has to be a combination of the game's genre with the protagonist's gender.



daredevil.shark said:

Wii U owners need to buy better game. Very sad news. But I am not surprised by this.


they already do that, Captain toad sold better than bayonetta :)

 

(yeah, i don't like Kamiya games)



Angelv577 said:
curl-6 said:

What's Xbox's excuse then?

Bayonetta simply doesn't sell on any platform. The Wii U and is userbase are not to blame, the game's niche style is.


"I don't think there's any guarantee Bayo 2 would have sold much better on Playstation or Xbox"  I responded based on this quote and this quote include playstation so I reply to you to tell you that it could have sold better on ps3 if it wasn't a game that runs badly and based of how overtracked the game is in US, I don't see it getting near to ps3 numbers, about 360 numbers? it might be close or it might not, very difficult to tell, that said, I believe that the game will have flopped on any platform regardless of how much it would have sold individually.  maybe it's because the game has a feminine protagonist or because the genre is not as popoular as it used to be.

It's hard to tell how big an impact the poor quality of the port had, since the superior 360 version actually sold even less.

At least we are agreed that the game wouldn't have lit up sales charts no matter what platform it was on.



S.T.A.G.E. said:
This is why third parties who opt to work with Nintendo of their own accord should step back from Nintendo until Nintendo creates a profitable grounds for them while being a third party for Nintendo. Sony and Microsoft have been doing it for years, and Nintendo had in the past. The problem with Nintendo doing that in the past is they had control over third parties back then. Everyone had to do everything their way. I will buy this game when I get my Wii U but Nintendo deserves this.


Not sure I get the criticism.  I mean there were zero publishers willing to fund and publish the game on sony or microsoft's consoles. It's a niche title and is doing reasonably well and this game will have legs and most certainly will sell over a million lifetime.