Onyxmeth said: I never said there weren't disappointing things with Bioshock's story because there were. The ending was entirely too short and the big twist and everything that happened following it could have been axed for all I care. The strengths of it's story, as linear as it may be, still outweighs the weaknesses, and was told much better than probably every game ever made minus 10 or 15. There were themes in the story that addressed real issues, there was an amazing backdrop to tell the story in, and there was a sick sense of humor the developers had where they poked fun of their own game. It's hard to hate a story just because it plays out like a movie, because most games are completely linear with their story. Games like Deus Ex are a rarity, not the norm. |
I never said the story was terrible, just that it petered out at the end and fell dramatically short of what it could've been (and what I'm guessing the devs wanted it to be).
It reminded me of a shortened episode of Cowboy Bebop (like how Adult Swim edited them): it always seemed to be moving toward something but it never actually arrived there. I saw the message about control, about power and a vision of something better start to cohere, but it all basically just fell away into convolution, especially in the 2nd half of the game (which was clearly the rushed half, judging by some of the odd bugs I experienced as well).
It's just not a storyline worth immense amounts of praise.
Also, for another excellent story-driven game, try Eternal Darkness. If Too Human follows suit and tells a story of similar magnitude, then it'll be absolutely amazing, for sure.
"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks