By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Xenoblade Chronicles X new song (partially heard in second trailer). Be warned, it may BLOW YOUR FREAKING MIND! Updated with link to download song!

 

Do you think Xenoblade Chronicles X will have the greatest soundtrack of all time?

HELL YEAH! 107 58.15%
 
Nope 36 19.57%
 
See Results 40 21.74%
 
Total:183
Samus Aran said:
curl-6 said:
Samus Aran said:

I think Super Mario 3D World, Mario Kart 8 and DK: TF were all better than their predecessors. So not sure if I see this "struggle".

Unless you're talking about delays, but Nintendo isn't nicknamed Delaytendo for no reason... And Zelda U also looks more ambitious than Skyward Sword and will have a shorter development time.

And yes, SMD3DW is more ambitious than SMG2 (which was very similar to SMG).

They obviously did cut some corners to shorten the development time (i.e. sucky and lazy battle mode in MK8 and the isometric perspective in SM3DW), but the games were still great overall. 

3D World and Tropical Freeze were quite simplistic in their scope and complexity. That's not necessarily a bad thing, there is elegance in simplicity, but neither are ambitious, nor would they be as difficult to produce as something like Xenoblade Chronicles X. 

But that is something that started in the second half of the Wii's life cycle and has in my opinion little to do with HD development. 

First half of the Wii's life cycle: 

- Super Mario Galaxy: revolutionary, ambitious, unique

- Metroid Prime 3: ambitious in its story telling, changes up gameplay by adding different planets and puzzles that require your spaceship to solve, voice acting, some of the best graphics on the Wii and great controls (some of the best on the Wii). 

- Mario Kart Wii: it actually had decent online compared to all the other Wii games. That is enough in my book to classify it as ambitious lol. Because the graphics kinda sucked... 

Second half of the Wii's life cycle: 

- Super Mario Galaxy 2: a direct sequel, great, but hardly ambitious in its scope. 

- Donkey Kong Country Returns: a great but traditional 2D platformer that takes everything that made the original trilogy great and improves upon it. Not very ambitious, but the back- and foreground interaction was neat. 

- Skyward Sword: ambitious in its control scheme and maybe story telling (explaining the eternal struggle between Link and Ganondorf), but very disappointing in terms of overworld (very linear, small world, ugly graphics). 

I agree that the lack of ambition continued from the latter years of the Wii, but I also think the increased costs and difficulty of HD development were a factor. None of Nintendo's Wii U games to date look anywhere near as ambitious as XCX.



Around the Network
curl-6 said:

I agree that the lack of ambition continued from the latter years of the Wii, but I also think the increased costs and difficulty of HD development were a factor. None of Nintendo's Wii U games to date look anywhere near as ambitious as XCX.

Not every game needs to be though. But it would be nice to see some more ambitious projects on the Wii U, but at the same time I can't blame Nintendo for being reluctant. Sales aren't good and I doubt there's a game out there that can save the Wii U. Except a brand new main Pokémon game with the best graphics and animations on the console and with plenty of online features. But that would cost a ton! 



Samus Aran said:
curl-6 said:

I agree that the lack of ambition continued from the latter years of the Wii, but I also think the increased costs and difficulty of HD development were a factor. None of Nintendo's Wii U games to date look anywhere near as ambitious as XCX.

Not every game needs to be though. But it would be nice to see some more ambitious projects on the Wii U, but at the same time I can't blame Nintendo for being reluctant. Sales aren't good and I doubt there's a game out there that can save the Wii U. Except a brand new main Pokémon game with the best graphics and animations on the console and with plenty of online features. But that would cost a ton! 

True, not every game needs to be, but the low sales are partly the result of no ambitious games, as not having them has made the system appear less desirable.



http://xenobladex.jp/media/xeno_sound2.mp3

Pretty good track and with lyrics I can mostly decipher, unlike another one of Monolithsoft's classic tracks - Chaotic Dance from Baten Kaitos. - https://www.youtube.com/watch?v=_B64f48ewdo



thanks!

ohhh oh oh oh oh ooohhhh

hype, hype, hype!!!

reason to have a wii U (along with zelda, smash and DKCTF)