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Forums - Sony Discussion - Bloodborne Won’t Run@60FPS Because Of Technical Limitations

kitler53 said:


40-50 is awkward due to tv refresh rates.   i can't tell the differnce between 30 and 60 but i can sure as hell can tell the difference between barren levels and populated levels.   it's not that 60 isn't better than 30 it's just that on the list of things that improve my game experience i just don't have a fuck to give.

Sadly I was unaware of that. The problem I have is that is something at 30 can dip below 30 really easily. Generally when it dips below it gets increasingly noticable.  



 

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The Souls games are many things, but optimized for hardware is not one. Bloodborne may call for aggressive playstyles, but that's not the same as being twitch-reaction gameplay. 30 FPS is a bit sad, but fine.

At least we aren't getting an Ubi "it looks better at 30."



Never cared about 60fps



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m

If it's locked at 30fps then I really don't mind.



Pumped!



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

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Viltsu300 said:
curl-6 said:

Well, PS4's a $400 console, not a high end gaming PC, it has its limits.


My 600€ gaming PC would run it at 60FPS.


Well 600 euros is $740 so it is likely stronger than the PS4 but idk if it's by a ton.  What is your CPU, GPU, and RAM?



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

old news



kitler53 said:
you guys and your obsession with 60 faps per second. i'll never understand...


Like anyone would get preasure over it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

HBninjaX said:

This is why console exclusives suck. It's holding back gaming. If I could play Bloodborne on a PC it wouldn't be stuck at 30 FPS.  

Muh console wars


without sonys money you wouldnt even see this game



This are the guys responsible for the FPS in blight town, so I guess the technical limitation is on the developers.



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

Hey Listen!

https://archive.org/details/kohina_radio_music_collection