I just love this question, as it allows me to get back to what I always said before.
Before that, the quick answer:
- Japan is not rejecting the HD consoles,
- Japan is rejecting games that they don't like (USA culture centric games),
- Different regions have different cultures,
- XB360 is too USA centric for most Europe countries
and as the two other big regions are western ones, NO, that doesn't spell trouble for the HD consoles!
Unless "trouble" means the Wii will be far ahead of both. Then YES!
The long one:
I agree with most people in this thread, especially with RolStoppable.
I'm especially glad to see that my thinking based on my experience of Europe, Japanese culture and what I've seen in Japan, USA culture, and games, was basically right to this day.
The OP makes me think of 3 things I've said before :
- "picture culture" is far more advanced in Japan than elsewhere, it's lower in Europe, and is the worst in USA (this I didn't say before, but that's my belief after seeing the behaviour of most USA people)
- most people are not sensitive to the benefits of HD, and most HDTV are not better than SDTV (some will jump at this, so I'll explain later)
- Japan is still the most important country for gaming, despite what naysayers want us to believe.
Lots of people have said it before, and I've said it too, but Japan never adopted HDTV because it was OMG better or because they had all these HD channels. People in Japan have all in common a space problem, which is apparent as soon as you enter any household appliances shop there. That's also why the high-end HDTV which have sizes > 42" flop in Japan. In 2002 already, what was winning was LCD TV, which are the worst ones quality wise, and you can bet they were not searching for quality. HD channels allows them to alleviate the problem though.
Picture culture allows one to not be wowed by things as meaningless and basics as polygon counts or texture quality or various effects, and allow to take the whole picture, and judge that. That's true when it comes to images or videos, but also in more generic things like stories. While I've seen, perhaps more strongly pressed on videogame forums, that USA people have very low picture culture, and will focus on details like polygon counts, resolution, ... which have nothing to do with the game in itself. Some people will still tell me that they have everything to do with the game. At that, I will only try to make them understand by citing the sage that point the moon to the fool, hoping to show him what the moon is. The fool will look at the finger, and that's exactly what they're doing.
What's sad, is that this attention to details is very limited. Some USA people have it of course, as you can see some directors have in USA. But most USA people lack this in a general way. And like I said, japanese people have a far higher sense to that than even Europeans. USA movie directors, the most famous ones, use lots of tricks in their movies, that are unnoticeable even to their less talented fellows, tricks that often make all the difference between a good movie and a bad one. Japanese games are the same, as are anime. They use lots of these tricks, that make all the difference between Devil May Cry and God of War for example.
And thus people won't understand why one sells so well in Japan, and not the other.
Thus why I see lots of people that don't understand why the XB360 fails in Japan, or why the PS3 started very badly in Japan. I had this gut feeling, when the PS3 launched in Japan, that Sony was making a huge mistake. This was because most of their games had too much of a western feeling to them. Perhaps it was hard to see to most people, but a lot of these games problem is not that they rehash the same games as before just in HD, but that's close. No, the problem is that it seems like developing HD games forced a lot of these games to use a more western approach, making a lot of typical japanese details disappear from them. It didn't happen when anime switched from cello to computer graphics (well, there was one small hard transition), so I was surprised to see that happen on PS3. When your 2 flagship titles at launch are heavily western oriented, something is wrong.
Lots of us always said it, but people that believe HDTV penetration will mean the HD console will be pushed are delusional. It just doesn't work that way, but I guess most won't realize this until the generation is over, or they won't ever.
The problem is that any live movie in SD looks better than any HD game, even if your picture culture is low. And the problem is that most HDTV are BAD compared to SDTV. Why ? It's pretty obvious: most HDTV can't even display SD content correctly!
You'll see that in most consumer electronics, an evolutionary hardware with compatibility will present the "legacy" technology at least as good as before, sometimes better. HDTV is one of the sole technology where most of the compatibility implementations are worse than before.
For example, the Wii BC is as good as the original for what's important, and the PS3 BC is even better. But for HDTV, most can't display SDTV correctly. The worst part, is that some people, instead of blaming the TV makers, blame SD content, which is looking perfectly "fine" (or at least as good as before) on SDTV.
Yes, that's asinine, and the mind boggles at such a thought, but there are lots of people like that on this very forum.
For the record, there are actually HDTV where SD content looks as good or better than on SDTV.
What's even more amazing, is that the very same people, will tell you that HDTV will bring HD console sales, thus implying that quality envy will drive HD console sales. But when you're unable to choose a HDTV for its quality, like is mostly the case ("SD looks like crap on my HDTV"), it sure enough won't drive HD console sales.
Japan being the most important country for console gaming never escaped the mind of most console gamers. Some people used red herrings to try to make us believe otherwise. I was never a fool to believe that. I have also a pretty good feeling as to why that happened, and already explained it before. There are several reasons, mostly related to the XB360:
- The XB360 was first to market in this gen, with 1 year headstart
- The XBox brand always was heavily tied to PC gaming (Microsoft, Direct X, ...)
- PC gaming is heavily tied to the USA
- PC gaming cater mainly to western tastes, and more specifically USA culture (guns, violence, grandeur, ...)
- PC gaming is still very active in Europe
- Japan was going through a lull in home console games
- People with very low "picture culture" dismissed the Wii as soon as they heard it wasn't HD
All this made people, mainly people in the USA, believe that Japan had become irrelevant in gaming. They refused to acknowledge why MS lost all this money trying to conquer Japan, and still refuse it to this day.
Look at the biggest hyped and sales last year on XB360 : Gears of War, Halo 3, Bioshock, ... well, shooters! And the naysayers refuse to believe the XB360 is not meant for Japanese audience.
But you can still feel that everytime a big Japanese game is released, even on XB360, the anticipation is big even in the most western countries, even within the naysayers.
For now, everything is happening like I thought it would (except I didn't see the Wii winning so fast), which doesn't mean it will go on, we'll see.








