RolStoppable said:
Soundwave said:
My point that it's very hard to repeat casual success doesn't hold water?
Nintendo, Guitar Hero, Just Dance, Angry Birds, Candy Crush, etc. tell a fairly different story.
Nintendo can't compete against Apple anyway, even if they could make some magically great Wiimote game today or even release a full-on casual console with nothing but Wii ____ titles and "approved for Mom" games released all year long ... it would not sell today.
Wii filled a gap that was not being served at all in 2006. Today there are a million ways for a person who doesn't feel comfortable playing "hard" games with physical controllers to play. They're carrying it in their pocket virtually 24/7 for starters.
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The facts have already been laid out. Nintendo had plenty of hit games, so your point flies out of the window.
However, you said something interesting in your previous post. You mentioned that the likes of Mario, Animal Crossing and Mario Kart were available on Nintendo systems prior to the DS and Wii. Why didn't they prevent the failure of the N64 and GC, why did they help the success of the DS and Wii, why aren't they preventing the failure of the 3DS and Wii U? What are the reasons that led to these outcomes?
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Because no one wants to buy a console just for Mario/Animal Crossing.
It's like a restaurant ... you can go to one restaurant that has a huge menu and good drinks/nice atmosphere (Sony/MS).
Or you can go to restaurant B, which doesn't have a great overall menu and is kind of a dated dump inside, but they have a really killer 2-3 dishes and a fantastic desert that only they can make in the entire city. Your parents took you there as a kid, and you have a lot of fond memories there but ...
Odds are peope will choose the first restaurant more often. Maybe they'll visit that second restaurant once in a blue moon but that's it. In all honesty what people want from a home console is the same thing they want from a video format or a satelite/cable box -- the most variety.
No one wants a movie format with just Disney movies on it, that doesn't mean they hate Disney movies. No one wants a cable subcription service with just HBO on it, even if they love HBO.
Sony/MS offer a more balanced approach than what Nintendo does, hence they are more consistently successful with console marketshare and don't need to gamble on unsustainable gimmicky ventures to maintain their fan base.
The Wii U/3DS is simply the ugly side of the "chasing gimmicks/fads" strategy, you loved it when they were successful, but the flipside with gimmicks is they can go bust too (audience doesn't care for the gimmick of a 3D screen all that much, ditto for a touchscreen controller). Just like Vegas. It's great when you're winning, but it sure sucks when you're going home down 5 gs.