Clicked for the armchair development experts, I am satisfied.
Btw I am bummed I thought this was in the Roundabout series.
JustBeingReal said:
As for how fast PS4's CPU is in reality compared to XB1's there was a confirmed developer on Neogaf that outright stated PS4's CPU to be faster, I don't think any official developer has come out and said that. The overall design of the APU could lead to the CPU performaning better if it's a more efficient layout.
People need to stop looking at these systems as one component over the other, rather as a full package and how the sum total of what the APU and RAM have to offer, PS4 is definitely better here, as well as being designed to make as efficient use of those extra resources the outright system offers. |
Yep.
''Developers can definitely take the same amount of processing performance as the CPU offers from the GPU, double up on resources for AI and Physics and still have more hardware for graphics than the XB1 offers.''
and do even more with async on all the remaining CUs. Uncharted4 will show a bit of this :)
”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”
Harriet Tubman.
Nate4Drake said:
Many developers did games and lied to the media or simply said something to be polite with everybody. I'm not a fanboy if I say so right ? I'm not a fanboy if I say that a Console with 50% more CUs count which can do both graphics and generic tasks and far more effective memory bandwidth is a more capable system in everything right ? If I say 1+1 = 2 am I a fanboy ? |
I don't really care if you're a fanboy. I'm not gonna judge you personally because of the technical jargon you type. If typing that stuff makes you feel confident in PS4's vast technical superiority, that's fine.
Fact of the matter is, I own both consoles and I've yet to see a game on the PS4 that looks noticeably better than anything on the One. Whenever anyone talks about technical differences it ALWAYS comes down to frame rate and resolution, and even there the differences aren't really noticeable to anyone but graphics junkies. I mean my god, when people were complaning about ACU's rumored graphical parity, their complaints literally came down to "PS4 SHOULD HAVE 1080P 60 FRAMES, NOT 900P 30 FRAMES". Not the vastness of the world, number of NPCs, quality of the textures, or anything. If that's all that 40 percent increase in power is capable of, I'm not sure it's really worth bragging about. XD
So, in the end, I'm more inclined to believe a guy who works on these consoles over people who throw numbers at me without context or visual proof that demonstrates any real world difference.
torok said:
2 - From what devs talk about, the SDKs are close. There was a little talk about the X1 one actually having some problems with excessive overhead. The current games just reflect this. A lot of titles are 900p on X1 and 1080p on PS4, a 50% difference comparable to the difference in power. We have Unity running worse on PS4, but the publisher publicy stated they would limit the PS4's version resolution. In all other games PS4 has resolution and/or framerate advantage, eve in extreme cases as Groud Zeroes where we have 720p vs 1080p (a 2.25X difference). |
1. I'm not trying to be rude, but on paper specs rarely tell the whole story. But if you are going to quote specs, why just the main RAM bandwidth? Surely that doesn't tell the whole story as far as memory bandwidth goes? There's supposedly high bandwidth RAM in both the 360 and Wii U. My understanding from various dev quotes is that the Wii Us setup allows for far greater uses of that RAM than the 360s due to its GPGPU nature and larger size. Also, I've never once read about a dev complaining of RAM bandwidth on the WIi U. They complain about a lot of other things like SDKs and lack of 'next gen power', but never the RAM bandwidth.
2. There's also worse performance in COD:AW and DAI according to Digital Foundry despite the slightly higher res. GTAV is a mixed bag depending on what's happening on screen and both run at native 1080p in that one. These latest round of games seem to indicate to me that the dev in the OP might actually know what he's talking about.
Nate4Drake said:
Tech is tech, if you have time you might read this http://www.dualshockers.com/2014/11/23/ps4-sdk-2-0-revealed-includes-a-lot-of-interesting-new-tech-and-features-game-developers-can-use/ Sometimes devs don't have yet enough resources and knowledge to push a new harware, and sometimes they make a statement to make everybody happy or because they were pushed by a Company to say so. You don't know this ? It's a big surprise for you ? |
Yes I have read that, but at this stage it just tech demo's, did you know about all those feature before that article? Do you think MS is sitting on their hands not improving their SDK or adding new features? Do we know "everything" about both consoles hardware?
All I have seen in the last 12 months is the XB1 software performance improve drastically from launch and the PS4 software performance stay pretty much the same.
I agree the PS4 GPU + Memory etc on paper is more powerful but I want to see it! I want to see games on the PS4 that the XB1 can't touch - I am looking forward to Sony's first party games next year, I want to see this extra power in real world games.
nuckles87 said:
Fact of the matter is, I own both consoles and I've yet to see a game on the PS4 that looks noticeably better than anything on the One. Whenever anyone talks about technical differences it ALWAYS comes down to frame rate and resolution, and even there the differences aren't really noticeable to anyone but graphics junkies. I mean my god, when people were complaning about ACU's rumored graphical parity, their complaints literally came down to "PS4 SHOULD HAVE 1080P 60 FRAMES, NOT 900P 30 FRAMES". Not the vastness of the world, number of NPCs, quality of the textures, or anything. If that's all that 40 percent increase in power is capable of, I'm not sure it's really worth bragging about. XD So, in the end, I'm more inclined to believe a guy who works on these consoles over people who throw numbers at me without context or visual proof that demonstrates any real world difference. |
If you wanna believe a cat is strong as a tiger believe it, if a dev say so, I don't care mate :)
Games like Uncharted4 will answer you.
”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”
Harriet Tubman.
nuckles87 said:
Fact of the matter is, I own both consoles and I've yet to see a game on the PS4 that looks noticeably better than anything on the One. Whenever anyone talks about technical differences it ALWAYS comes down to frame rate and resolution, and even there the differences aren't really noticeable to anyone but graphics junkies. I mean my god, when people were complaning about ACU's rumored graphical parity, their complaints literally came down to "PS4 SHOULD HAVE 1080P 60 FRAMES, NOT 900P 30 FRAMES". Not the vastness of the world, number of NPCs, quality of the textures, or anything. If that's all that 40 percent increase in power is capable of, I'm not sure it's really worth bragging about. XD So, in the end, I'm more inclined to believe a guy who works on these consoles over people who throw numbers at me without context or visual proof that demonstrates any real world difference. |
@bolded, bravo. Could not have said it any better myself. All the talk of 50% more power and blah blah and the results thus far have been a resolution difference people wouldn't see without DigitalFoundry videos, some frame rate differences in a handful of games, and a toggle higher on the foliage setting in other games. Idk, it seems like it's not even as drastic a difference as some of the early to mid multiplatform games were on PS3 vs 360 last gen before developers caught up to the complexities of PS3.
But I agree, it's sad that the expectations for this supposed massive power difference is 1080p or bust. Not bigger worlds, not a revolution in AI, not higher NPC counts, etc etc. Oh the same game the 50% weaker console is getting is just fine, just make it a tad sharper please. I know Ubi did not optimize their game well at all, but it has been borderline depressing as a gamer to watch them be chastized for actually trying something that seemed next gen with their game, just because it resulted in dreaded 900p. Which, funny enough, if the Xbone version was 720p, then that 900p would have been just peachy.
But I hear Uncharted 4 will look amazing though.
Nate4Drake said:
If you wanna believe a cat is strong as a tiger believe it, if a dev say so, I don't care mate :) Games like Uncharted4 will answer you. |
Hahaha, that is a really bad analogy. If the PS4 is a tiger, the Xbox One is anything but a cat. A male lion perhaps. A little weaker, but it gets pretty much the same results at the end of the day. To be completely honest, if your really serious about not being a fanboy, hyperbole like this doesn't exactly support that claim. XD
Going by the games that are actually out and what developrs have actually said, of course. If you want to name drop a game that was last shown well over a year before its release, fine, but trailers for games that far off aren't exactly known to be reliable anymore. But as a guy who's been gaming for twenty years and has had plenty of experience with retro consoles, let me tell you: if one console isn't demonstrating noticeable technical superiority in its first year with first party exclusive titles, the differences at the end of the generation will be neglible to the point of irrelevance. We have not seen that yet.
LudicrousSpeed said:
@bolded, bravo. Could not have said it any better myself. All the talk of 50% more power and blah blah and the results thus far have been a resolution difference people wouldn't see without DigitalFoundry videos, some frame rate differences in a handful of games, and a toggle higher on the foliage setting in other games. Idk, it seems like it's not even as drastic a difference as some of the early to mid multiplatform games were on PS3 vs 360 last gen before developers caught up to the complexities of PS3. But I agree, it's sad that the expectations for this supposed massive power difference is 1080p or bust. Not bigger worlds, not a revolution in AI, not higher NPC counts, etc etc. Oh the same game the 50% weaker console is getting is just fine, just make it a tad sharper please. I know Ubi did not optimize their game well at all, but it has been borderline depressing as a gamer to watch them be chastized for actually trying something that seemed next gen with their game, just because it resulted in dreaded 900p. Which, funny enough, if the Xbone version was 720p, then that 900p would have been just peachy. But I hear Uncharted 4 will look amazing though. |
And you are expecting big differences in 1st generation multiplatform games and cross-gen games ? :) Most 3rd party developers only care about profit, they will never push all platforms, they will never take full advantage of all hardware, most of all at this stage, this is why what you have is just higher resolution on PS4. Do you know how long it takes to develop a great game ? 2,3 even 4 years. Some of you speak like PS4 and XOne are out since 3 or 4 years and you look surprised that PS4 can 'just' do the same multi-platform/cross-gen title with better graphics/IQ with even more details in some cases(GTAV) ?!
Look at Dragon Age : Inquisition, by Bioware, which are very good 3rd Party developers; they managed to have higher Resolution on PS4 with better IQ, better texture quality and filtering, and more stable frame rate in intense situations; what do you want from a 1st generation 3rd party cross-platform game ?! Do you want more than this ?
''That brings us to the PlayStation 4 and Xbox One versions of Dragon Age Inquisition. Bioware have utilized the more powerful GPU of the PlayStation 4 to push out a 1080p screen resolution whereas the Xbox One version runs at 900p. This immediately results into a crisper and cleaner image on the PlayStation 4 version. Both the PS4 and Xbox One versions are no where close to the Ultra setting on the PC but they are definitely very close to the High settings found in the PC version.
Furthermore, the game runs at 30 frames per second most of the times on the PS4 and Xbox One versions. But during our tests we found out that in intense situations the PS4 version has an advantage over the Xbox One. Another advantage that we noticed is the level of detail [LOD] in the PS4 version is slightly superior resulting into better texture quality and filtering.''
http://gamingbolt.com/dragon-age-inquisition-visual-analysis-ps4-vs-xbox-one-vs-pc-ps3-vs-xbox-360
Uncharted4, to name one, will be the 1st example of PS4 good coding, and it will blow you away. Then wait the second Game by Naughty Dog on PS4 and you will cry. The games are not self-programmed, they need so much time, as you need so much more time to squeeze a new piece of hardware. This happens any new Gen, it happened with PS2/GC/XBox, with PS3/360, and it will be the same for the current generation.
1st Party developers are the ones who will show you what a Console can do, not most of 3rd party developers who do not care at all to waste money to push each version for every console.
Specs are specs, hardware is there, it does not change. PS4 is a superior Console(Hardware), and anybody with a minimum understanding don't get fooled by every comment by every biased or non biased developer who want some visibility, or want people talking about you(like we are doing) or simply wanna be polite with everybody; If you say something completely wrong, you said it, it doesn't matter if you are a developer, or a publisher, or a user.
This article is garbage from a technical point of you, ask everybody who has some understanding.
I'm not saying this devs can't produce a good game or I'm a better developer, simply that their comments are a joke. The end.
”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”
Harriet Tubman.
JazzB1987 said:
|
What is a PC?
dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80
Hey Listen!