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LudicrousSpeed said:
nuckles87 said:


I don't really care if you're a fanboy. I'm not gonna judge you personally because of the technical jargon you type. If typing that stuff makes you feel confident in PS4's vast technical superiority, that's fine.

Fact of the matter is, I own both consoles and I've yet to see a game on the PS4 that looks noticeably better than anything on the One. Whenever anyone talks about technical differences it ALWAYS comes down to frame rate and resolution, and even there the differences aren't really noticeable to anyone but graphics junkies. I mean my god, when people were complaning about ACU's rumored graphical parity, their complaints literally came down to "PS4 SHOULD HAVE 1080P 60 FRAMES, NOT 900P 30 FRAMES". Not the vastness of the world, number of NPCs, quality of the textures, or anything. If that's all that 40 percent increase in power is capable of, I'm not sure it's really worth bragging about. XD

So, in the end, I'm more inclined to believe a guy who works on these consoles over people who throw numbers at me without context or visual proof that demonstrates any real world difference.

@bolded, bravo. Could not have said it any better myself. All the talk of 50% more power and blah blah and the results thus far have been a resolution difference people wouldn't see without DigitalFoundry videos, some frame rate differences in a handful of games, and a toggle higher on the foliage setting in other games. Idk, it seems like it's not even as drastic a difference as some of the early to mid multiplatform games were on PS3 vs 360 last gen before developers caught up to the complexities of PS3.

But I agree, it's sad that the expectations for this supposed massive power difference is 1080p or bust. Not bigger worlds, not a revolution in AI, not higher NPC counts, etc etc. Oh the same game the 50% weaker console is getting is just fine, just make it a tad sharper please. I know Ubi did not optimize their game well at all, but it has been borderline depressing as a gamer to watch them be chastized for actually trying something that seemed next gen with their game, just because it resulted in dreaded 900p. Which, funny enough, if the Xbone version was 720p, then that 900p would have been just peachy.

But I hear Uncharted 4 will look amazing though.

And you are expecting big differences in 1st generation multiplatform games and cross-gen games ? :) Most 3rd party developers only care about profit, they will never push all platforms, they will never take full advantage of all hardware, most of all at this stage, this is why what you have is just higher resolution on PS4.  Do you know how long it takes to develop a great game ?  2,3 even 4 years.  Some of you speak like PS4 and XOne are out since 3 or 4 years and you look surprised that PS4 can 'just' do the same multi-platform/cross-gen title with better graphics/IQ with even more details in some cases(GTAV) ?!

Look at Dragon Age : Inquisition, by Bioware, which are very good 3rd Party developers; they managed to have higher Resolution on PS4 with better IQ, better texture quality and filtering, and more stable frame rate in intense situations; what do you want from a 1st generation 3rd party cross-platform game ?! Do you want more than this ?

 ''That brings us to the PlayStation 4 and Xbox One versions of Dragon Age Inquisition. Bioware have utilized the more powerful GPU of the PlayStation 4 to push out a 1080p screen resolution whereas the Xbox One version runs at 900p. This immediately results into a crisper and cleaner image on the PlayStation 4 version. Both the PS4 and Xbox One versions are no where close to the Ultra setting on the PC but they are definitely very close to the High settings found in the PC version.

Furthermore, the game runs at 30 frames per second most of the times on the PS4 and Xbox One versions. But during our tests we found out that in intense situations the PS4 version has an advantage over the Xbox One. Another advantage that we noticed is the level of detail [LOD] in the PS4 version is slightly superior resulting into better texture quality and filtering.''

http://gamingbolt.com/dragon-age-inquisition-visual-analysis-ps4-vs-xbox-one-vs-pc-ps3-vs-xbox-360


Uncharted4, to name one, will be the 1st example of PS4 good coding, and it will blow you away. Then wait the second Game by Naughty Dog on PS4 and you will cry. The games are not self-programmed, they need so much time, as you need so much more time to squeeze a new piece of hardware. This happens any new Gen, it happened with PS2/GC/XBox, with PS3/360, and it will be the same for the current generation.

1st Party developers are the ones who will show you what a Console can do, not most of 3rd party developers who do not care at all to waste money to push each version for every console. 

Specs are specs, hardware is there, it does not change. PS4 is a superior Console(Hardware), and anybody with a minimum understanding don't get fooled by every comment by every biased or non biased developer who want some visibility, or want people talking about you(like we are doing) or simply wanna be polite with everybody; If you say something completely wrong, you said it, it doesn't matter if you are a developer, or a publisher, or a user.  

This article is garbage from a technical point of you, ask everybody who has some understanding.  

I'm not saying this devs can't produce a good game or I'm a better developer, simply that their comments are a joke. The end.



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.