| zorg1000 said:
I'm going to have to disagree with u hear. If this were the case then the majority of Nintendo ip would have sold significantly better on Wii compared to other Nintendo consoles. With the exception of Mario Kart, no traditional Nintendo series saw massive growth compared to previous installments. I'll give a few examples Animal Crossing (GC)-3.15m vs Animal Crossing:City Folk (Wii)-4.55m Kirby's Adventure (NES)-1.75m vs Kirby Super Star (SNES)-1.44m vs Kirby 64 (N64)-1.77m vs Kirby Return to Dreamland (Wii)-1.62m vs Kirby Epic Yarn (Wii)-2.01m Fire Emblem:Path of Radiance (GC)-0.54m vs Fire Emblem:Radiant Dawn (Wii)-0.48m Battalion Wars (GC)-0.40m vs Battalion Wars 2 (Wii)-0.33m Metroid (NES)-2.73m vs Super Metroid (SNES)-1.42m) vs Metroid Prime (GC)-2.82m) vs Metroid Prime 2 (GC)-1.33m vs Metroid Prime 3 (Wii)-1.77m vs Metroid Other M (Wii)-1.27m Donkey Kong Country (SNES)-9.30m vs DKC2 (SNES)-5.15m vs DKC3 (SNES)-3.51m vs Donkey Kong 64 (N64)-5.27m vs DKC Returns (Wii)-6.20m Legend of Zelda (NES)-6.51m vs Zelda II (NES)-4.38m vs Link to the Past (SNES)-4.61m vs Ocarina of Time (N64)-7.60m vs Major's Mask (N64)-3.36m vs Wind Waker (GC)-4.60m vs Twilight Princess (Wii)-6.99m vs Skyward Sword (Wii)-3.79m Paper Mario (N64)-1.38m vs Thousand Year Door (GC)-2.25m vs Super Paper Mario (Wii)-3.66m Mario 64 (N64)-11.89m vs Mario Sunshine (GC)-6.31m vs Mario Galaxy (Wii)-11.12m vs Mario Galaxy 2 (Wii)-7.28m Super Mario Bros (NES)-40.24m vs Mario 3 (NES)-17.28m vs Mario World (SNES)-20.61m vs New Super Mario (Wii)-27.58m Smash Bros (N64)-5.55m vs Smash Bros Melee (GC)-7.07m vs Smash Bros Brawl (Wii)-12.32m Mario Kart (SNES)-8.76m vs Mario Kart 64 (N64)-9.87m vs MK Double Dash (GC)-6.95m vs Mario Kart Wii (Wii)-34.70m So as u can see, outside of Mario Kart, no Nintendo ip on Wii had massive growth from previous generations. Some grew but nowhere near as much as one would expect from a console that sold 40-80m more than its predecessors. Basically what Nintendo needs is to sell hardware at a profit and just have a large enough install base to sell their ip on and they will be fine. |
Ah, but see this point ties in with my claim that the Wii captured a part of the market that has now departed. Those games didn't sell that well on the Wii because that huge install base was mostly non-gamers. If you cut out the Grandmas playing Wii Sports you would have a system more in line with the current downward hardware trend, and the sales of those games wouldn't be surprising at all. If those games were on a system with a massive install base of basically nothing but gamers, their sales would be massive.
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