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Forums - Microsoft - Halo: MCC servers are down - improvements been made - problems persists

Systems were rushed could've gotten a extra 6 months from all games to be ready for launch. Terrible



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walsufnir said:

Why would you do so?

As I don't have any next-gen system you should talk to a potential Xbox one guy regarding patch sizes. But as we can see these patches are ridiculously high. I downloaded many patches for my 360 lower than 10MB.

Why whould you wait installations and patches to play a retail game?

We are in next-gen already... Xbone's patches are way bigger than PS4 ones... there is exceptions where the patch is the same size but some huge discrepances like 7GB vs 40GB.



ethomaz said:

walsufnir said:

Why would you do so?

As I don't have any next-gen system you should talk to a potential Xbox one guy regarding patch sizes. But as we can see these patches are ridiculously high. I downloaded many patches for my 360 lower than 10MB.

Why whould you wait installations and patches to play a retail game?

We are in next-gen already... Xbone's patches are way bigger than PS4 ones.


I don't know exactly as I have yet to see comparisons with at least, let's say, 10 games, that prove your point. And no matter what, patches that big are ridiculous.

To the first sentence: Especially in this gen where games come out broken, why would you want to start to play a broken game if a fix is available?



walsufnir said:

I don't know exactly as I have yet to see comparisons with at least, let's say, 10 games, that prove your point. And no matter what, patches that big are ridiculous.

To the first sentence: Especially in this gen where games come out broken, why would you want to start to play a broken game if a fix is available?

I can easly list more than 10 games... well I already did in this own forum if you look in others threads.

Why whould I accept a broken game? This is ridiculous... this is why MCC, DC, BF4, AC:U and others games situations are killing the quality in the industry.

Patches was created to ADD features and not FIX them (ok you can fix but just minor fixes... not major fixes from a broken game).



ethomaz said:

walsufnir said:

I don't know exactly as I have yet to see comparisons with at least, let's say, 10 games, that prove your point. And no matter what, patches that big are ridiculous.

To the first sentence: Especially in this gen where games come out broken, why would you want to start to play a broken game if a fix is available?

I can easly list more than 10 games... well I already did in this own forum if you look in others threads.

Why whould I accept a broken game? This is ridiculous... this is why MCC, DC, BF4, AC:U and others games situations are killing the quality in the industry.


You don't have to accept it but if you buy a game you don't know if it's broken but if it is, you should patch it. Why not?

And why would I search on this forum (with its broken search function) to find something you want to prove to me and others?



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60GB is insane. That's more than entire games like The Witcher 3. Why are we hearing so little about this on big gaming sites?



walsufnir said:

You don't have to accept it but if you buy a game you don't know if it's broken but if it is, you should patch it. Why not?

And why would I search on this forum (with its broken search function) to find something you want to prove to me and others?

Circle discussion.

Why whould you wait installations/patches to play a retail game? See? You should put the disc in the console and play it... simple and easy.

Because I'm busy to make a list that I already did before.



celador said:
60GB is insane. That's more than entire games like The Witcher 3. Why are we hearing so little about this on big gaming sites?


I would definitely like an article on, let's say, digital foundry why this gen is relying so hard on big patches. We know this was the case last gen for PS3 especially but this is an "old" console. One might expect this to be way better this gen. 



ethomaz said:

walsufnir said:

You don't have to accept it but if you buy a game you don't know if it's broken but if it is, you should patch it. Why not?

And why would I search on this forum (with its broken search function) to find something you want to prove to me and others?

Circle discussion.

Why whould you wait installations/patches to play a retail game? See? You should put the disc in the console and play it... simple and easy.

Because I'm busy to make a list that I already did before.

@bold

But this isn't happening anymore this gen. It's not what you want, it is about what you get. Broken games by release. If just putting the disc in and play, you should go back to PS2. Since PS360 this is not the case anymore, no "plug and play" and its gotten worse this gen.

You are busy? Ok. But then again patches are not considerably bigger until proven otherwise.

 

Edit: Whoo, 7777th post!



bananaking21 said:
MoHasanie said:

There have been a lot of patches. So far they've released over 60GB of patches with more coming. 

holy fuck?! 60GB? AFTER the 20 GB DAY ONE patch?! another 40 gbs? this game wasnt close to being finished, my god. 


Well it takes 61.5GB of my storage and I own a physical copy.



    

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