Conina said:
You are overexagerrating again with the $1000 GPU example. You don't need such a monster to have the multiple performance of the APU of the PS4 or XBO.
A $300 GPU like the GTX970 already has 3 - 4 times the performance of the XBO when the PC port is bad (Dead Rising 3).
And you can't build a PC with the PS4 or XBO performance for $350 - $400? True. Because the manufacturers of the PC components (Intel, Asus, Nvidia, AMD) AND the PC system sellers (Dell, Lenovo...) AND the supplier of the OS (Microsoft) all have to make their cut in the initial sale. Neither of them is getting a dime royalties for a PC game sale, so they can't sell the hardware without profit in hopes of later royalties or subscriptions.
But that doesn't mean you can't compare PCs that are a bit more expensive ($500 - $800) to $400 consoles. It's not all black and white and taking continuing costs into account for all systems makes sense.
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I actually am not exacgerating the costs. I know you can get just as good performance with cheaper hardwrae but I am trying to make an example. Cause there are $1000 GPUs and theer are $3000 GPUs. And half the time thee PC guys will bring a screens hot of a game running at 4k and saying they are playing at over 60fps but just conveniently fail to mention that that kinda performance was only made possible with way more costly hardware.
And you see, now I can debate with you cause we are finally at least on the same page.
I am also aware that you can't build a PC at the cost of a console. Thats pretty much what makes them consoles. But even at that, then there should also be a base acceptable margin for just how much more should be spent on hardware and still be within console comparison class in relation to the ever reducing costs of the console. I honestly just don't see the sense in comapring more powerful hardware to less powerful hardware and pointing out performance gains. Especially when the hardwrae price differences is as vast as what these comparisons are made of.
If the argument was which platform is overall better, then continuing costs would make sense... but thats not whatthis was ever about. This is about a sort of benchmarking. Comparing the hardwrae in consoles only to PC hardwrae that is similarly speced in relation to the cost of the hardware. We all know that spnding more will net you more performance, but this is about making a fair comparison.
I just don't see how it makes any sense taking a screenshot on a $400 console and comparing that to one taken on a $1000/$1500/$2000/$2500....etc PC. In a situation like that, what point exactly is one trying to prove? That if you spend more money on hardware you get better loking games?