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Forums - Gaming Discussion - Resolution doesn't sell games, says Far Cry 4 dev - 1080p debate is a "weird echo chamber"

ironmanDX said:
Sharpryno said:
QuintonMcLeod said:

The issue isn't resolution. Resolution was promised to gamers by both Sony and Microsoft. It was a lie. A bar they set to high to oversell their consoles. Now, they're trying to tell us resolution no longer matters when gamers were never concerned about resolution to begin with.

never concered about resolution?  Ever since Sony gloated about "True HD" and 1080p, the Sony fanboys have just went nuts.  But its not like the resoulation talk was never talked about prior to this gen.  

It was. It's just gone from a footnote to becoming a monster and even having a name in "resolutiongate!"

 

It's sending a bad message to the devs, IMO. 

 

All its saying is "I payed hundreds of dollars for this new console that has many of the same games as my last one. Please make it worth it with better graphics, framerate and resolution"

If we're talking next-gen only games that are 900p or 720p in order to push more graphics or something, that's fine. But that's not the case here. The problem is that PS4 can easily do 1080p while the Xbox One struggles with it in multiplats. People who shop online or participate in forums like to compare products. That's just the way it is. The best way for Microsoft to deal with this is to say "so what? we have a lower resolution but look we have these games that are only available on Xbox and the more stable XBox Live". A little honesty goes a long way. Its far past the time to try and keep this a secret. 



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Mr Puggsly said:
SvennoJ said:

The same as Peter Jackson sacrificed part of the screen to save on film stock? The extra visible geometry mostly cancels out the gains from fewer pixels. Done correctly you render 35% more screen space (slightly zoomed out expanded to the sides) with 74% of the pixels. Unless you're the evil within and don't increase the fov while going widescreen :/

From my experience, adjusting FOV in PC games hasn't had much impact on performance. Adjusting resolution certainly does.

Anyhow, the developers of The Order already said they are going to use to the black bars for more visual polish. Hence, lower resolution for better graphics.

Personally, I'd prefer no black bars in a shooter.

Depends on the game and the circumstances. Some games on my pc don't get much of a boost dropping to 1600x900. Metro 2033 got a huge hit outside with increased fov. Not so much inside but there it's just a bit more wall that you see.

I don't mind black bars. The 16:9 area inside is still better res than last gen (800p ~ 1422x800) plus you get an extra 35% more to see in one overview and no upscaling softness. If the field of view is correct that is. If that leaves room for extra polish, all the better.



iTechHeads said:
ironmanDX said:
Sharpryno said:
QuintonMcLeod said:

The issue isn't resolution. Resolution was promised to gamers by both Sony and Microsoft. It was a lie. A bar they set to high to oversell their consoles. Now, they're trying to tell us resolution no longer matters when gamers were never concerned about resolution to begin with.

never concered about resolution?  Ever since Sony gloated about "True HD" and 1080p, the Sony fanboys have just went nuts.  But its not like the resoulation talk was never talked about prior to this gen.  

It was. It's just gone from a footnote to becoming a monster and even having a name in "resolutiongate!"

 

It's sending a bad message to the devs, IMO. 

 

All its saying is "I payed hundreds of dollars for this new console that has many of the same games as my last one. Please make it worth it with better graphics, framerate and resolution"

If we're talking next-gen only games that are 900p or 720p in order to push more graphics or something, that's fine. But that's not the case here. The problem is that PS4 can easily do 1080p while the Xbox One struggles with it in multiplats. People who shop online or participate in forums like to compare products. That's just the way it is. The best way for Microsoft to deal with this is to say "so what? we have a lower resolution but look we have these games that are only available on Xbox and the more stable XBox Live". A little honesty goes a long way. Its far past the time to try and keep this a secret. 


For a guy named techhead, you really seem to not know how weak both consoles are. If you want 1080p 60fps every game, get a somewhat decent pc. 

 

The PS4 can't do both "easily". Well, unless it's a port from last gen or an indie title.



It's only a thing that the internet hardcore fans like arguing about for some reason.

Public and average gamers just don't care or even know in the first place.



SvennoJ said:
Mr Puggsly said:

From my experience, adjusting FOV in PC games hasn't had much impact on performance. Adjusting resolution certainly does.

Anyhow, the developers of The Order already said they are going to use to the black bars for more visual polish. Hence, lower resolution for better graphics.

Personally, I'd prefer no black bars in a shooter.

Depends on the game and the circumstances. Some games on my pc don't get much of a boost dropping to 1600x900. Metro 2033 got a huge hit outside with increased fov. Not so much inside but there it's just a bit more wall that you see.

I don't mind black bars. The 16:9 area inside is still better res than last gen (800p ~ 1422x800) plus you get an extra 35% more to see in one overview and no upscaling softness. If the field of view is correct that is. If that leaves room for extra polish, all the better.


Metro 2033 can certainly get a frame rate boost by lowering the resolution. Simply look at some benchmarks.

No need to defend the black bars. I simply pointed out they did it because they wanted to use less resources on resolution and more on graphics.

It allowed them to have it both ways. No upscaling but still sub-1080p.



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ironmanDX said:


For a guy named techhead, you really seem to not know how weak both consoles are. If you want 1080p 60fps every game, get a somewhat decent pc. 

 

The PS4 can't do both "easily". Well, unless it's a port from last gen or an indie title.

PS4 Too!

I never said PS4 was some state-of-the-art powerhouse. I said its more powerful than Xbox One, which is a fact.

I want to play console games in the best resolution and performance possible. That's one of the reasons why I picked up a PS4. Because I was looking for a console. To Play games. On Tv. With a Controller.



iTechHeads said:
ironmanDX said:


For a guy named techhead, you really seem to not know how weak both consoles are. If you want 1080p 60fps every game, get a somewhat decent pc. 

 

The PS4 can't do both "easily". Well, unless it's a port from last gen or an indie title.

PS4 Too!

I never said PS4 was some state-of-the-art powerhouse. I said its more powerful than Xbox One, which is a fact.

I want to play console games in the best resolution and performance possible. That's one of the reasons why I picked up a PS4. Because I was looking for a console. To Play games. On Tv. With a Controller.

 

Well, if you were looking for a 1080p 60fps experience that could come easily wth any game... prepare to be dissapointed.

 

A Bloodborne dev just said they're aiming for 30fps, The Order 1886 is also some weird res, I believe. It's just not going to happen.



ironmanDX said:
Well, if you were looking for a 1080p 60fps experience that could come easily wth any game... prepare to be dissapointed.

 

A Bloodborne dev just said they're aiming for 30fps, The Order 1886 is also some weird res, I believe. It's just not going to happen.

I'm looking for the best console. THAT'S IT. I know exactly what PS4 is capable of and how some devs will choose 30FPS over 60FPS. It really doesn't bother me.

Are we done here or you have anything else to say about how inferior the PS4 is compared to PCs?



iTechHeads said:
ironmanDX said:
Well, if you were looking for a 1080p 60fps experience that could come easily wth any game... prepare to be dissapointed.

 

A Bloodborne dev just said they're aiming for 30fps, The Order 1886 is also some weird res, I believe. It's just not going to happen.

I'm looking for the best console. THAT'S IT. I know exactly what PS4 is capable of and how some devs will choose 30FPS over 60FPS. It really doesn't bother me.

Are we done here or you have anything else to say about how inferior the PS4 is compared to PCs?

I mentioned that both consoles are weaker than PC's. Read what you want, though.

To bolded and underlined....

 

Ok, champion.



Mr Puggsly said:


Metro 2033 can certainly get a frame rate boost by lowering the resolution. Simply look at some benchmarks.

No need to defend the black bars. I simply pointed out they did it because they wanted to use less resources on resolution and more on graphics.

It allowed them to have it both ways. No upscaling but still sub-1080p.

Sure, but Metro 2033 did get a good boost for me too setting the fov back to narrow for outdoors.

And for the second point, that's what the whole thread is about. The black bars are only there to use less resources, can't be an artistic decision? Would it only have been a valid artistic decision if it rendered internally at 2592x1080 and downscaled to fit the screen? Black bars have been used in pre-rendered cutscenes for ages.

I agree with this article http://www.joystiq.com/2014/06/11/the-order-1886s-aspect-ratio-is-more-than-meets-the-eye/ which sounds like they did it the right way, increasing the field of view. I can't find anything ready at dawn temselves have said about the subject, google only returns tons of complaints about black bars and it not being 1080p because of it. And now recently the comparisons with the evil within have started where it does look like a last ditch attempt to save fps by blocking of part of the screen and not increasing fov.