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Forums - Gaming - Cod AW Digital Foundry : XB1 version 900p, solid 60fps

Mr Puggsly said:
ethomaz said:
Mr Puggsly said:
ethomaz said:

It is good to have an improvement.

900p will make the snipe user life better compared with Ghosts.


Snipers did fine even on sub-720p 7th gen.

I through we are in the 8th gen... we need better gameplay than 7th gen... Snipe was really bad in Ghosts compared with PS4 version.

Going from a pretty sharp resolution to a sharper resolution doesn't have a significant impact on gameplay.

I haven't heard anyone say CoD:Ghosts has great gameplay on PS4 because of the resolution.

In fact, we've been seeing sequels scoring less than predecessors in spite of the resolution boost. Hence, the resolution boost doesn't mean much in regard to gameplay.


It's a lot easier to snipe things that aren't fuzy.

I actually find the gap between 920p and 1080p to be more significant visually than 720p to 920p.  Being native resolution on a high end big screen TV makes a world of difference.



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Protendo said:


It's a lot easier to snipe things that aren't fuzy.

I actually find the gap between 920p and 1080p to be more significant visually than 720p to 920p.  Being native resolution on a high end big screen TV makes a world of difference.


I disagree. Having played games in varying resolutions on 1080p 60+ inch TVs.

When you snipe you generally zoon in. I've had no trouble seeing enemies even when they are far across the map in Titanfall.

I understand the argument and logic. But in practice there is no "world of difference."



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Mr Puggsly said:
Dr.Henry_Killinger said:

Nothing is wrong with preferring 720p, some people can't tell the difference between 720p and 480, but that doesn't mean you have to lie and say the difference doesn't exist and its not beneficial to gameplay.

That's the thing. You're comparing 720p to 1080p as if that disparity is the same as 480p to 720p.

The reality is 480p to 720p was a much more significant transition. Percentage of pixels was also more significant. The blurriness of 480p is more perceptible.

The transition from 240p to 480p was also more significant than 720p to 1080p. Why? It was easier to see the difference.

Where did I say that?



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Mr Puggsly said:
Protendo said:


It's a lot easier to snipe things that aren't fuzy.

I actually find the gap between 920p and 1080p to be more significant visually than 720p to 920p.  Being native resolution on a high end big screen TV makes a world of difference.


I disagree. Having played games in varying resolutions on 1080p 60+ inch TVs.

When you snipe you generally zoon in. I've had no trouble seeing enemies even when they are far across the map in Titanfall.

I understand the argument and logic. But in practice there is no "world of difference."


To others it makes a huge difference.  Me personally the difference is big enough for me to always opt for the 1080p version.



Mr Puggsly said:
Protendo said:


It's a lot easier to snipe things that aren't fuzy.

I actually find the gap between 920p and 1080p to be more significant visually than 720p to 920p.  Being native resolution on a high end big screen TV makes a world of difference.


I disagree. Having played games in varying resolutions on 1080p 60+ inch TVs.

When you snipe you generally zoon in. I've had no trouble seeing enemies even when they are far across the map in Titanfall.

I understand the argument and logic. But in practice there is no "world of difference."

For the same bolded reason, 1080p looks way better than upscaled 900p to me. You may not see that much difference, but there many other people who do.



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Dr.Henry_Killinger said:
Mr Puggsly said:
Dr.Henry_Killinger said:

Nothing is wrong with preferring 720p, some people can't tell the difference between 720p and 480, but that doesn't mean you have to lie and say the difference doesn't exist and its not beneficial to gameplay.

That's the thing. You're comparing 720p to 1080p as if that disparity is the same as 480p to 720p.

The reality is 480p to 720p was a much more significant transition. Percentage of pixels was also more significant. The blurriness of 480p is more perceptible.

The transition from 240p to 480p was also more significant than 720p to 1080p. Why? It was easier to see the difference.

Where did I say that?

When you said this, "some people can't tell the difference between 720p and 480."

Its easy to see the difference with 480p to 720p in modern games. Moving from 720p to 1080p isn't quite as perceptiable unless you're looking very closely or comparing side by side.

You do this in every discussion. You pretend I'm twisting your words but what you're implying is obvious.



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Mr Puggsly said:
Dr.Henry_Killinger said:

Nothing is wrong with preferring 720p, some people can't tell the difference between 720p and 480, but that doesn't mean you have to lie and say the difference doesn't exist and its not beneficial to gameplay.

That's the thing. You're comparing 720p to 1080p as if that disparity is the same as 480p to 720p.

The reality is 480p to 720p was a much more significant transition. Percentage of pixels was also more significant. The blurriness of 480p is more perceptible.

The transition from 240p to 480p was also more significant than 720p to 1080p. Why? It was easier to see the difference.

Man, I wish the One was more consistently able to pull off 1080p, then we would have Xbox fans agreeing that 1080p is great, a much better image quality.  Instead, in an attempt to defend their console we get silly arguments like this.  480p to 720p is an additional 240 lines of horizontal resolution.  720p to 1080p is an additional 360 lines of horizontal, so the difference is actually larger.  And that's not even including the extra vertical lines. As you can see in this picture, the gap between 720p and 1080p is actually larger than the gap between 480p and 720p.

While you are right that the increase percentage-wise is technically smaller (~267% vs 225%, not really that big of a difference), to act like that actually is more important is quite insincere.  The difference between 480p and 720p is an increase of 576,000 pixels.  While 720p to 1080p is actually an increase in 1,152,000 pixels.  That's quite the difference, especially since we are nowhere near the point of diminishing returns in terms of TV resolution.  You see, it's much easier to go up higher in percentages, when you are starting at a low number.  Being on a sales site, you should know this.  Plus, the jump to 720p was helped by the fact that we switched to a widescreen standard, so vertical lines had to be increased more than horizontal.  If the format had stayed the same, 720p would have only increased by 432,000 pixels, or the same 225% as the jump to 1080p.

I have played several indie games (which means no difference from last gen, except resolution) on the PS3 that were running at 720p, then switched to 1080p on the PS4, and the difference is astounding.  So much sharper, clearer.  The fact that the PS4 can also pump out visuals much better than the PS3, while mantaining a resolution 1080p is really great.  That's definitely part of the reason it has pulled ahead so much.



People just need to accept that opinions will vary on this.



Mr Puggsly said:
Dr.Henry_Killinger said:
Mr Puggsly said:
Dr.Henry_Killinger said:

Nothing is wrong with preferring 720p, some people can't tell the difference between 720p and 480, but that doesn't mean you have to lie and say the difference doesn't exist and its not beneficial to gameplay.

That's the thing. You're comparing 720p to 1080p as if that disparity is the same as 480p to 720p.

The reality is 480p to 720p was a much more significant transition. Percentage of pixels was also more significant. The blurriness of 480p is more perceptible.

The transition from 240p to 480p was also more significant than 720p to 1080p. Why? It was easier to see the difference.

Where did I say that?

When you said this, "some people can't tell the difference between 720p and 480."

Its easy to see the difference with 480p to 720p in modern games. Moving from 720p to 1080p isn't quite as perceptiable unless you're looking very closely or comparing side by side.

You do this in every discussion. You pretend I'm twisting your words but what you're implying is obvious.

It is an example whose only relevance is that telling the difference between resolutions is a matter of perspective not that 480p to 720p is the same thing as 720p to 1080p. That is a very obvious misunderstanding. Made even more blantantly obvious because even in that example I did not say that 420p to 720p is equivalent to 720p to 1080p, I said some people can't tell the difference, Just because you are jumping to conclusion assuming things that I never claimed, to fabricate an argument for yourself.

You say its easy, How do you know what everyone on planet earth is able to see? For people who need corrective lenses its not easy to see the difference in 480p and 720p games at all, yet you are ignoring everyone who wears glasses/contacs because of your imaginary narrative. Case in point. You're taking your opinion and touting it as fact even though it is entirely dependent on your own experience.

 

And no I am not pretending you're twisting my words, you simply are either unable to or unwilling to understand what I am saying for the express purpose of trying to win some stupid debate that you think we are having. Hell, twisting my words would imply some sort of understanding of it, where it is clear you have none.

 

Shall we expose the logical jump from:

"Some people cannot discern the difference between Resolution A and Resolution B"  therefore " The difference between Resolution A - B is the same as C to D"

Its not a matter of twisting my words, the issue is rather than trying to understand, you simply fabricate an argument pulling single statements out of context to increase your validity, and then argue against that fabrication pretending to comprehend what's being said.

Its akin to a child repeating a word they hear from their parent to sound more adult. 

Seriously, if you take some time to actually go back read, take some notes on, get help from your parents, then review this "discourse", it becomes more than obvious that the statement "Resolution increases detail, which improves gameplay" is a tautology, and is as pointless arguing against as trying to claim that the Sun revolves around the Earth because you and the average gamer you assume everyone is like sees the Sun moving across the sky.

 

This isn't a debate, so there is literally nothing needed for you to say and nothing to reply to. Read the discussion again until you get it, and if you don't get it ask someone else for help. Regardless of whatever number it might look like to you, 2 + 2 = 4, not 3, not 5, not I don't notice it, 4.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

@Dr.Henry_Killinger

So because a minority of the users can't see (maybe due some bias) you don't need the games to be 1080p.

For my opinion I think Ryse looks really beautiful but blurry at the same time... that is mainly because the 900p resolution... ohhhh and don't get me wrong Killzone MP was excessive blurry for me too and I blamed the FXAA while the issue was the temporal resolution... SP was fine and more sharper than Ryse for example even using FXAA.

In both example I give it is really perceptive and anybody can see that (minus the bias ones).

I played a hole generation sub-1080p with blurry image quality and I don't want that again.... that is easy and perceptive... after you go to 1080p it is even more perceptive when you boot up a PS3 game... it is a hell of blurry due the upscale done by HDTV (PS3 didn't do itself).

Maybe people that says it is not matter is because they think there is nothing better than 720p or 900p due the fact they never played the game in 1080p.