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Forums - Gaming - UPDATE 9 : Driveclub PS Plus edition delayed by server issues

dane007 said:
walsufnir said:
Really, what is going on with PSN servers? Sony makes a lot more money this gen with PS+, where does the money go? I can't believe that this is happening in 2014, server load and infrastructure management for servers is a well-known practice since many, many years...


same here. i thought with  having to pay for going online and the massive success of the ps4, i would have thought teh money woul dhave been put to improving their server infrastructure. 

There's your problem. It takes time to improve the network. Sony stated they didn't understand the massive success, so not surprising they don't have enough servers installed yet.

PSN did have issues for me as well yesterday, trying to download Spelunky and Dust an Elisyan tale took a while. Plus a sizeable Diablo 3 patch was out as well. People should stop buying ps4s for a while so the network infrastructure can catch up :)



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SvennoJ said:
dane007 said:
walsufnir said:
Really, what is going on with PSN servers? Sony makes a lot more money this gen with PS+, where does the money go? I can't believe that this is happening in 2014, server load and infrastructure management for servers is a well-known practice since many, many years...


same here. i thought with  having to pay for going online and the massive success of the ps4, i would have thought teh money woul dhave been put to improving their server infrastructure. 

There's your problem. It takes time to improve the network. Sony stated they didn't understand the massive success, so not surprising they don't have enough servers installed yet.

PSN did have issues for me as well yesterday, trying to download Spelunky and Dust an Elisyan tale took a while. Plus a sizeable Diablo 3 patch was out as well. People should stop buying ps4s for a while so the network infrastructure can catch up :)


Downloads shouldn't affect servers that much as Sony most likely is paying a CDN provider for this to handle the bandwidth load.



dukerx2 said:
michael_stutzer said:

Launch of a game couldn't be handled worse.


And they had an extra year to be ready.


!!!!!!! I'm crying.



Lol... tis doesn't surprise me one bit. I think this delay is really there to improve sales of the actual game.

Believable explanation, but I call BS.



jlmurph2 said:

Delayclub: PS+ Edition/One More For The ROAD

You would think they would give some type of server priority to a new game that has a free version.

My thoughts exactly.

This is embarassing.



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They probably just want people to get impatient and buy it.



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Sony is clearly doing this to make you buy the game, otherwise the digital full game should be down as well. Cheap tactic, the competition would get hammered for.



While PlayStation Plus owners wait for their free version of Driveclub, owners of the full game are currently struggling to connect their copy online.

In a new update posted to the official DriveClub Facebook page, developer Evolution Studios explained that the game's servers had hit their limits and would only accept a new player connection when an existing connected player left.

"We're just as frustrated as you about the server performance issues right now. We want you to be racing with clubs and having fun playing challenges, not checking facebook updates from us to see if the servers are updated yet. We'll have more info for you later today (Thursday) so please bear with us while we work through this.

"In case you don't already know, the servers are up and running but they are hitting their performance limits, so they won't accept new connections until one of the current online players frees up their space (allowing another to join in their place, which happens automatically and player selection is random).

"If and when you get online, you should not have any connectivity issues during the remainder of your session. When you finish and disconnect, you'll free up a space for someone else. This is obviously not ideal, especially given that there are a lot of players waiting to connect, but that's how it's working right now."

The statement concluded by promising that the entire development team were working non-stop to try and solve the situation.

"The whole team here at Evolution Studios have got their shoulders to the wheel working hard to improve this situation: developing updates and upgrades to the servers - and testing these updates around the clock so that we can get them live. We hope you can enjoy the game offline while we work to improve the server performance and get you connected - and we're sorry that you're having to wait to play the game online as we intended for it to be played."




dane007 said:

While PlayStation Plus owners wait for their free version of Driveclub, owners of the full game are currently struggling to connect their copy online.

In a new update posted to the official DriveClub Facebook page, developer Evolution Studios explained that the game's servers had hit their limits and would only accept a new player connection when an existing connected player left.

etc...


Holy crap, what a debacle of a game.

So basically, people paid $50 for PS+ and $50 for the game so they can wait in a queue...