| golfgt170 said: Driving through a cornfield with a ferrari at 230km.... |
Is it impossible?
| golfgt170 said: Driving through a cornfield with a ferrari at 230km.... |
Is it impossible?
celador said:
There are already more negative and 0 scores on metacritic userscore for DC than there is for FH2. That tells you a lot |
Oh no, user reviews are the worst... But a famous member of this community knows more of it than we do 

5.5/10
http://www.craveonline.co.uk/gaming/articles/769625-driveclub-review-beauty-skin-deep#/slide/1
The PS5 Exists.

Gamrsyde up!:
Up side
+ Visually remarkable 90% of the time
+ Incredibly rich cloud simulation system (with more weather effects on the way)
+ A perfect blend of arcade and semi-realism
+ Handling varies greatly by car
+ Solid track design
+ A huge selection of tracks (counting reverse variations that’s 55 courses!)
+ Variable race conditions that change the dynamics of each race
+ Beautiful landscapes galore
+ Each of the available views feels great – cockpit is especially well implemented
+ Emulation of online challenges while offline
+ The promise of future content (weather, photo mode, replays, new circuits, etc)
+ The BAC Mono and the McLaren P1
+ Club Gamersyde – because we're worth it!
Down side
- Noticeable aliasing
- Visually limited damage model
- Engine sounds are disappointing
- Just one color in the builder mode
- AI can be frustrating
- Lack of different routes
- The music
- Some rather random penalties
- Lack of private parties
- No replay mode at launch (but soon!)

Eurogamer 6/10:
http://www.eurogamer.net/articles/2014-10-07-driveclub-review
Getting worse reviews than I thought.
The problem with DriveClub is that it's just competent. You'll drive some fast cars in some arresting environments. You might even have fun, in between getting clobbered with penalties. But there's no romance to it. No passion. What there is, however, is the lingering sense that the gaps were supposed to be filled by the much-touted social features - the fires were to be stoked by human rivalry. Sadly, beyond those bite-sized Face Off challenges, which are essentially side missions, there's nothing particularly engaging or new here.

| walsufnir said: Eurogamer 6/10:
The problem with DriveClub is that it's just competent. You'll drive some fast cars in some arresting environments. You might even have fun, in between getting clobbered with penalties. But there's no romance to it. No passion. What there is, however, is the lingering sense that the gaps were supposed to be filled by the much-touted social features - the fires were to be stoked by human rivalry. Sadly, beyond those bite-sized Face Off challenges, which are essentially side missions, there's nothing particularly engaging or new here. |
You're delighted no doubt
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