GribbleGrunger said:
It's not about 'deliberately' making one version better than the other, it's a matter of producing the best product possible on the technology available. And as you've pointed out, people will have buy it anyway. |
Often times it's just not feasable to do this.Multiplats will do the best they can in any given time frame. Just putting more effort into the version with the stronger hardware would be the same as putting more effort into the weaker version to bring it closer. And often the gap is just not big enough. If you have a game that runs 180p30 on both console but could run 45 on PS4 I don't think it would be worth for the developer to put some extra time to implement an unlocked fps mode on one version, let alone bother to add more effects.
If I was a developer in a stringent development environment, I would celebrate to have 2 identical versions instead of 2 different ones. Saves a lot of work when implementing new stuff or troubleshooting. This goal is even more achieveable this generation since the architectures are almost identical.
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