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vivster said:

OK, we're going into tinfoil territory here so I'm out.

And yes it's very easy to boost performance significantly with a simple patch depending on the development process.

It's not tinfoil hat territory at all. It may suit some people to discredit something by labelling it that way, but when you have developers openly admitting that they are dumbing down games in order to reach parity then it becomes fact. There is a strange leap of reality for some people when discussing this. They seem to travel from a) to b) without recognising what MUST lie in between. If you have one console that is less powerful and you achieve parity, then clearly what lies between is a reduction in quality for the more powerful machine because 'obviously' the weaker machine cannot achieve what the more powerful machine can. It's simply 'impossible' (denying this is the true tinfoil hat territory). This is best summed up as 'dumbing down'.

This will get harder for developers/publishers to justify, especially when publishers like Konami start to push the more powerful hardware and their games start looking much better than a competing company, who rely on massive sales.



 

The PS5 Exists.