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Forums - Gaming Discussion - Xbox exclusive D4 flops with less than 10k copies sold in first week (according to the game's leaderboards)

Mr Puggsly said:
Aerys said:


So you think the developper thought " DP fanbase = Swery fanbase" ? It needs more than one game to build a fanbase around a developper.

Since DP and D4 are 2 different games, it would have been more logical from Swery to see on which platform this kind of games sells well. So i dont think it was the reason of their choice, it's not really logical


Swery probaly chose the platform that was willing to fund his game and not keep the IP. We've seen Sony platforms lose games for that reason.

Hence, its not always a matter of "where will my product sell best."

I agree but...What's the point of doing that if they cant even make a multiplatform release ? So i think they just asked to Ms first, Ms said yes and that's all, maybe they didnt even asked to Sony ( like Rime and Heavy Rain developpers who went both to Ms first)



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

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Chris Hu said:
Aerys said:
Chris Hu said:
elazz said:
Chris Hu said:
Aerys said:
They made the deal for the wrong console, and with the wrong company, thanks to Microsoft, we are fucked, we paid the first part and we will never get a sequel ...


The game isn't set up for being a game with sequels it tells a single story and is done after that.


Thought it was episodic, especially with the cliffhanger that people talked about. 

Its episodic but its not set up for a sequel once the story is told its done.

When i said sequel, i meant sequel to the story, the game should have several seasons

Nope, once he finds out who killed his wife the game is done.  Also it could be wrapped up pretty quickly since what looks like to be the main killer shows up at the end of the first installment.

Yes i know that, but what i mean is it will take more than one season to find out that.

And i dont think the story is so easy, it's certainly not the main killer, just one of the several bad D guys of the game, there are so many questions , who is the guy who talk to his partner for example ?



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

Since it didn't sell that well I guess they will wrap it up pretty quickly. 



Wright said:

What do you think of the Final Fantasy 7 example I put?

Not that great TBH ... 

Does SWERY even have a sizable fanbase or is it just a bunch of randoms buying a game ? 

It definitely wasn't fair for the Nintendo fanbase but it was absolutely fair in the end since Nintendo deserved to lose it after they remained blind about technical feedback from Square at the time ... Besides gamers are supposed to focus on the games, NOT the platform and FF is a series that all fans will follow regardless of which platform it's on but the same can't exactly be said about SWERY seeing as how not a whole lot of people are turned on from his work ... 



fatslob-:O said:

Not that great TBH ... 

Does SWERY even have a sizable fanbase or is it just a bunch of randoms buying a game ? 

It definitely wasn't fair for the Nintendo fanbase but it was absolutely fair in the end since Nintendo deserved to lose it after they remained blind about technical feedback from Square at the time ... Besides gamers are supposed to focus on the games, NOT the platform and FF is a series that all fans will follow regardless of which platform it's on but the same can't exactly be said about SWERY seeing as how not a whole lot of people are turned on from his work ... 

 

Well, my opinion is that, an opinion. I don't necessarily have to be right, but I stand still about what I said. Imo, D4 is on MS platform due to DP success on that one.

Swery also expressed that he wanted to work with Kinect, but given that the game can be played with controller, I can't comment further on the credibility of these words.



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Wright said:
Aerys said:


So you think the developper thought " DP fanbase = Swery fanbase" ?

 

Why not? Developers do that all the time. Despite developing some previous games for playstation, Swery was probably satisfied with the success of DP on 360.

 

It happened with Final Fantasy, for example: Despite all the previous entries being on Nintendo, the seventh went to Playstation and from there on, Nintendo was neglected of Final Fantasy aside from spin-offs for the rest of eternity.

Was it fair to the Nintendo fanbase? At least in the case of Deadly Premonition, it went multiplatform after a while. Nintendo consoles never saw FF7.

 

Just to put you an example I could think of.


Man, don't push things in your argument just to satisfy your point while being completely bizarre... FF VII went for PS1 because of relationship problems with Nintendo during SNES days plus the CD compatibility... and from there to PS2 Sony had 5-8x the fanbase to sell the game to... then on PS3 gen Wii was so weak that it couldn't hold FF XIII, but X360 could and they got the game...

No one is saying about fairness on this way... they could just said it's dumb to analyse the selling on X360 being better than on PS3 for DP (without considering the mitigating factors) as the sole cause for exclusivity on X1... it most probably had some monetary incentive.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Aerys said:
Mr Puggsly said:


Swery probaly chose the platform that was willing to fund his game and not keep the IP. We've seen Sony platforms lose games for that reason.

Hence, its not always a matter of "where will my product sell best."

I agree but...What's the point of doing that if they cant even make a multiplatform release ? So i think they just asked to Ms first, Ms said yes and that's all, maybe they didnt even asked to Sony ( like Rime and Heavy Rain developpers who went both to Ms first)

They can probably eventually go multiplatform. Like Ryse, Dead Rising, etc.

Playstation tends to lock IPs on their platform and not all developers are keen on that. This is why Sony will always lose out on some games.



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DonFerrari said:


Man, don't push things in your argument just to satisfy your point while being completely bizarre...


You don't have to agree. I stand still with my opinion.

 

Your explanation on the FF theory pushes more the argument that Swery went to MS due to Kinect. (Which he himself expressed so). I don't really trust that one since the game can be played on controller, but still.



i know of someone who bought a X1 just for this game, and no im not joking, aside from that im sad to see it do badly because it looked like a interesting game.



Wright said:
DonFerrari said:


Man, don't push things in your argument just to satisfy your point while being completely bizarre...


You don't have to agree. I stand still with my opinion.

 

Your explanation on the FF theory pushes more the argument that Swery went to MS due to Kinect. (Which he himself expressed so). I don't really trust that one since the game can be played on controller, but still.


No problem with your opinion... just that FF VII going to PS and never having a FF main entry on Nintendo (besides the remakes that were already on Ninty before) have no correlation to this case.

And yes Swery could have choose because of Kinect, or because he believed it would sell better on X1 because it sold better on X360, or because MS paid some money or helped with some details (being the publisher it is quite certain that they paid the bills)... just said that the "fairness" on the analysis isn't about being fair to one side or another (as I agree it wasn't fair on Square part to alienate Ninty fanbase on FF after 6 iteractions, but it was fair on nintendo for not coming to terms with square... and seeing how bad the relations were with mostly all other 3rd parties I can't put the blame on Square here), the "fairness" in the case of DP sales is just regarding that it isn't smart to analyse completely different set of data or condition without considering the differences. But as you said, even if almost all niche done better on PS3, maybe this game would do better on X360 even if they released at the same time not with 3y delay, it isn't possible to confirm.

PS: Sorry if it sounded agressive in my first post... the words were probably bad picks. I know you are an educated poster and inteligent as well.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."