By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Hyrule Warriors shows the Wii U's CPU isn't THAT weak

Tagged games:

its says nothing about the power of the wiiu.
had real problems with total war running on my new pc while it run buttersmoth on my 8 years old pc.
th problem was, the old pc had a heavly modded total war running, and the new PC an unmodded.
after some modding the game runs fine.
what i meant to say... u can fuck up a game with bad AI easyly.



Around the Network
curl-6 said:
Zekkyou said:
curl-6 said:

I can't really think of a better benchmark to date though; the only other games on Wii U that have much going on CPU-wise are ports from systems with fundamentally different CPUs.

I can agree with you on that at least. I just don't think HW is demonstrating anything that we wouldn't expect from its CPU.

It could be used as proof that the WiiU's CPU isn't literally 3 Wii CPU's though, assuming there are people that honestly believe that. HW running on 3x1.24GHz makes sense, but it certainly wouldn't run on 3x700Mhz with a much smaller cache.

That's pretty much was I was getting at, yeah. That some of the more exaggerated views of its "weakness" don't tally with what we see in Hyrule Warriors. (Though as with you, it's about what I'd expect from it)

You got it all wrong. No one is complaining about the weak CPU. It's the weak as fuck GPU everyone is on about.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

vivster said:
curl-6 said:

That's pretty much was I was getting at, yeah. That some of the more exaggerated views of its "weakness" don't tally with what we see in Hyrule Warriors. (Though as with you, it's about what I'd expect from it)

You got it all wrong. No one is complaining about the weak CPU. It's the weak as fuck GPU everyone is on about.

Actually the GPU is one of Wii U's strong points, the CPU is its weakest link, just like with PS4 and Xbone.



curl-6 said:
vivster said:
curl-6 said:

That's pretty much was I was getting at, yeah. That some of the more exaggerated views of its "weakness" don't tally with what we see in Hyrule Warriors. (Though as with you, it's about what I'd expect from it)

You got it all wrong. No one is complaining about the weak CPU. It's the weak as fuck GPU everyone is on about.

Actually the GPU is one of Wii U's strong points, the CPU is its weakest link, just like with PS4 and Xbone.

You are right, except that in none of any PS4/X1 games is the CPU the limiting factor. It's always the GPU. Or we wouldn't be constantly talking about resolutions, which have almost nothing to do with CPU power. And even on Wii U, Hyrule Warriors should be the only game that has framedrops because of its CPU.

Please educate yourself about what a CPU and GPU actually do.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

curl-6 said:

Granted, the game's AI routines, animations, and physics are basic to say the least, but the sheer insane amount of active NPCs it swarms the screen with is something that "just three Wii CPUs taped together" certainly couldn't pull off.


Using a game that runs on both PS3 and 360, 2005/2006 consoles, and runs on PS Vita too with a simple ARM CPU that is absurdly weak compared to any modern x86 or PowerPC CPU isn't a proof of nothing.



Around the Network
torok said:
curl-6 said:

Granted, the game's AI routines, animations, and physics are basic to say the least, but the sheer insane amount of active NPCs it swarms the screen with is something that "just three Wii CPUs taped together" certainly couldn't pull off.


Using a game that runs on both PS3 and 360, 2005/2006 consoles, and runs on PS Vita too with a simple ARM CPU that is absurdly weak compared to any modern x86 or PowerPC CPU isn't a proof of nothing.

Congratulations on missing the point.



vivster said:
curl-6 said:

Actually the GPU is one of Wii U's strong points, the CPU is its weakest link, just like with PS4 and Xbone.

You are right, except that in none of any PS4/X1 games is the CPU the limiting factor. It's always the GPU. Or we wouldn't be constantly talking about resolutions, which have almost nothing to do with CPU power. And even on Wii U, Hyrule Warriors should be the only game that has framedrops because of its CPU.

GPGPU. 



This wouldn't be the game to prove anything. And we all know how powerful the WiiU is already. A lot of the games look better than Wii games and slightly better/on par with some PS3 games



curl-6 said:

Congratulations on missing the point.


Looking at how you are ignoring all arguments that prove that the game isn't CPU intensive as you think, you are missing the entire point, but just won't admit it.

Just think about it. It runs on Vita with an ARM CPU that is pretty weak if you compare it with a similar x86 CPU. An Intel Atom can beat most ARMs released at the same time with the same clock and the Atoms were always worst than even the Celerons. And the game runs on it. If you want to prove that the Wii U CPU is stronger than the Wii CPU, that's obvious. Just the newer architecture and more cache would do it, even if it didn't had 2 more cores and a higher clock. Now, you want to talk about it as if it was strong, while it isn't. It's way weaker than the ones on PS4 and X1 and weaker than the PS360 ones.



torok said:

curl-6 said:

Congratulations on missing the point.


Looking at how you are ignoring all arguments that prove that the game isn't CPU intensive as you think, you are missing the entire point, but just won't admit it.

Just think about it. It runs on Vita with an ARM CPU that is pretty weak if you compare it with a similar x86 CPU. An Intel Atom can beat most ARMs released at the same time with the same clock and the Atoms were always worst than even the Celerons. And the game runs on it. If you want to prove that the Wii U CPU is stronger than the Wii CPU, that's obvious. Just the newer architecture and more cache would do it, even if it didn't had 2 more cores and a higher clock. Now, you want to talk about it as if it was strong, while it isn't. It's way weaker than the ones on PS4 and X1 and weaker than the PS360 ones.

In your rush to bash the system, you seem to have neglected to actually read the OP.

The only relevant issue is that it is obviously not just a triple core Wii CPU as hater propaganda would have one believe.