Arkaign said:
360 released in a very supply-constrained way, with fits and starts of availability, and suffered lack of killer apps until GOW/etc really lit the fires. People forget that 360's first year wasn't all that hot honestly. Xbox hadn't built more than a niche brand with OG Xbox (by far my favorite Xbox, lol), so the 360 didn't rise to prominence until :
But back to XB1, due to a core fanbase of dedicated 360 fans and the highest availability of any console ever before, it sold REALLY well in Nov/Dec. Front loaded beyond anything we've ever seen in gaming history. For 2014, XB1 went promptly into a tailspin and still has yet to really recover. XB1 is now WAY below 360's same weekly/monthly sales for the same respective time after launch, and only remains ahead lifetime due to the massive Nov/Dec frontloading. I wonder when the lines will cross on 360 vs XB1 lifetime. At some point the XB1 will fall behind the 360 in LTD from launch sales. |
Without even talking about that, people who only see total sales spin the reality : X1 is selling much worse than 360 month by month since March, by a long shot.
It is obviously spin because it is impossible for One to sell as much as 360 LFT, half of that would already be the best scenario in it's situation.
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m