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Forums - Nintendo - Would anyone be willing to play D&D: Chronicles of Mystara?

Player2 said:
noname2200 said:
Player2 said:

Yeap. Magic-User can't pick up chests or push stuff if I remember correctly. Sometimes other characters can open a locked chest from behind without spending a key, but if it has a trap it'll trigger. Thief can open all chests without keys. Dwarf can turn opened wooden crates into gold coins if he hits them before they vanish. But more importantly the content inside varies depending on who opens it. As a rule of thumb, Magic-user and Elf get more healing items than the others.

EDIT - Did you guys fight the Red Dragon (not the final boss)?

Great tips all around, and thanks! Yeah, we only managed to kill the sorceress-dragon lady. I assumed the summoned demon thing is fightable, since the army NEVER saves the day in fantasy games, but we didn't meet the requirements. I gather it has something to do with difficulty level or number of deaths?

Nope, the demon isn't fightable. There are different fightable bosses in different paths, and some of them are only available under certain conditions (time, or certain party member).

To fight the Red Dragon, in the cave of Rafael (the stage where you start falling), enter in the in the second cave on the left. There should be a bunch of treasures. Keep walking to the right and eventually the Dragon will ask you to leave. Refuse two times, and when he asks if you seek destruction, say yes. Then run to the right (you'll see why). The dragon is in the next screen. After you defeat the dragon, if he dropped the horn and you picked it, talk to the next shopkeeper and he'll make an item for you (depends on the character).

If you beat the game after defeating the Red Dragon, a flying Red Dragon will appear over your score.

And since I'm talking about the cave of Rafael, the chest in the first cave on the left has a... very special treasure for sword users.

I was wondering why the falling sequence took so long. Looks like we missed out on several secrets...



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noname2200 said:
Player2 said:
 

Nope, the demon isn't fightable. There are different fightable bosses in different paths, and some of them are only available under certain conditions (time, or certain party member).

To fight the Red Dragon, in the cave of Rafael (the stage where you start falling), enter in the in the second cave on the left. There should be a bunch of treasures. Keep walking to the right and eventually the Dragon will ask you to leave. Refuse two times, and when he asks if you seek destruction, say yes. Then run to the right (you'll see why). The dragon is in the next screen. After you defeat the dragon, if he dropped the horn and you picked it, talk to the next shopkeeper and he'll make an item for you (depends on the character).

If you beat the game after defeating the Red Dragon, a flying Red Dragon will appear over your score.

And since I'm talking about the cave of Rafael, the chest in the first cave on the left has a... very special treasure for sword users.

I was wondering why the falling sequence took so long. Looks like we missed out on several secrets...

The game has secrets everywhere. You can even enter the house which seems to be just part of the background at the beginning of the first village...

However what sets it apart form other beat'em ups is that strategy and teamwork play a major role in boss fights.

EDIT - I forgot to add that you can pick up multiple coins and other items like potions and scrolls at once with the slide.



Anyone down for another game sometime next week? My level 10 character wants to challenge the next difficulty level!



Anyone up for a game next week?



spurgeonryan said:
:3 If you want Iam available weds-Friday.

Awesome! How's next Wednesday sound? I'd also like to get some other folks in, and make a proper D&D party of it!



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spurgeonryan said:
Sure! It is four players right?

Up to that, yeah. Wanna see how we do with all that extra meatshields party members.