walsufnir said:
So after all that is quite the thing why we see some games only 720p on Xbone while PS4 reaches 1080p (besides of easiness to develop for, of course) and why some people like Crysis can pull of Ryse from Xbone at launch. Data is handled differently, CPU load differs, mem usage differs, everything differs and all relies on the whole system and data doesn't care about specs but how it can efficiently be handled by. |
Yes, the differences in both systems architectures will demand the development is approached differently. Thats all well and good. But I don't get what you are really saying here.
Ok, so lets go with what you said "data doesn't care about specs" That basically means that how the data on either platform is handled will end up determining just which platfomr has an edge or not. But my problem is this, why should specs not matter only seem to work in favor of the XB1. Cause I find it hard to believe that the CPU is so limiting on the PS4 that it basically makes all the PS4s GPU and memory advantages useless to such a degree that we will see no obvious performance gains.
Anyways, time will tell.