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Forums - Sony - Minecraft: PS4 Edition fails Sony's testing; must undergo certification again

DonFerrari said:
If a better game is the result then all is good. But go through all the cleared stages again shouldn't be necessary.


To be sure that in the process of fixing the identified problems the developers don't accidentally create new bugs, full retesting is necessary.  Typically this is called regression testing.  The Devs will want to do this themselves before submitting again.

From Sony's perspective, each software iteration is likely treated as a completely separate submission that will require to go through their full certification.



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Madword said:
MohammadBadir said:
Hmmm? I wonder what was the problem.

Certification is based on a points scoring system, but with these things it's usually big issues such as a reproducable game crash that would cause it to fail.


If Skyrim can get certified and Bayonetta as well (and BF4) what have this game done to not be, right? It's an Indie, but sold more than a lot of AAA



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

McGran said:
DonFerrari said:
If a better game is the result then all is good. But go through all the cleared stages again shouldn't be necessary.


To be sure that in the process of fixing the identified problems the developers don't accidentally create new bugs, full retesting is necessary.  Typically this is called regression testing.  The Devs will want to do this themselves before submitting again.

From Sony's perspective, each software iteration is likely treated as a completely separate submission that will require to go through their full certification.


To start from scratch means all paperwork... if he just meant testing phase (but worded different) then yea.

DLC and patches doesn't go the whole process in Sony (was one of the complains with MS, paying and paperwork for patches).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Oh no. I was really hoping to buy this game for a 3rd time.



Sigs are dumb. And so are you!

That's weird...I don't really know how much there is to even go wrong...But I'm not a developer.



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DonFerrari said:
McGran said:
DonFerrari said:
If a better game is the result then all is good. But go through all the cleared stages again shouldn't be necessary.


To be sure that in the process of fixing the identified problems the developers don't accidentally create new bugs, full retesting is necessary.  Typically this is called regression testing.  The Devs will want to do this themselves before submitting again.

From Sony's perspective, each software iteration is likely treated as a completely separate submission that will require to go through their full certification.


To start from scratch means all paperwork... if he just meant testing phase (but worded different) then yea.

DLC and patches doesn't go the whole process in Sony (was one of the complains with MS, paying and paperwork for patches).

Yep, I agree with you both, the new test needs accuracy, but it doesn't need bureaucracy overload.



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TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


It would be nice knowing what the issues were. Hopefully it gets patched up fast.



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

The real question is if this will delay all versions of the game from being released?



It is near the end of the end....

Hopefully it's not a huge setback and the game still comes out before Sept.



DonFerrari said:
Madword said:

Certification is based on a points scoring system, but with these things it's usually big issues such as a reproducable game crash that would cause it to fail.


If Skyrim can get certified and Bayonetta as well (and BF4) what have this game done to not be, right? It's an Indie, but sold more than a lot of AAA

Depends on the level of the bug and if they can agree to get a waiver.. (it's like bartering with the platform holders)...So for example it's a problem that needs to be fixed but isnt classed as something that would fail certification they might agree to fix the issue in a forthcoming patch.



Making an indie game : Dead of Day!