i think fe is actually pretty suited to the warriors treatment aesthetically at least, but i hope it's less like hyrule warriors, where the mix is 80-20 warriors to zelda in terms of gameplay... a strong(er) strategy component (NOT empires) could be exactly the thing the musou games need to avoid button-mashy, repetitive gameplay.
honestly i think fire emblem is one of the most promising ip nintendo has, awakening showed they can really get the western audience onboard with a few trifling design concessions.







