reggin_bolas said:
Podings said:
reggin_bolas said:
Cheebee said: Haven't we had 678 of these exact same threads already? Get over it. |
I just realized, and forgive my slowness, that to acquire the rights to publish a moderately successful niche franchise which was originally published outside your platform is probably the most assanine business decision one could make.
Isn't that like buying a sports team and moving it to a different city, far... far away lol?
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In this particular analogy, the team would have to move, or stop playing the same sport altogether. And instead of moving far away, they'd be moving to the other end of town and a dfferent stadium.
In any case, it wouldn't be the first time Nintendo did this. Arika's Deep Blue series was PS2 exclusive until Nintendo decided to publish it as Endless Ocean on Wii. And prior to Xenoblade, there'd never been a Xeno game on a Nintendo system.
It's not not about taking something away from others, but about ensuring the prevalence of good content.
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I'm not here to highlight any frustrations with exclusivity. Rather, I made an observation about a potentially ill-advised business decision. You know publishers don't moneyhat for the sake of art proliferation.
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But Nintendo are not merely a publisher. They are also creators and platform holders, and market leaders on several fronts, renowed for their long term business planning.
If they can preserve something for themselves that they perceive to hold great value, they do so, experimenting with how to present it to the audience in an attractive wrapping.
It's now been ten years since Nintendo has made a lick of money from anyhing produced at Monolith, and most other comtemporary publishers would have closed the studio. But Nintendo trusts them to impress a vital part of the game playing public with the new Xenoblade.
Likewise, ensuring the survival of a series like Bayonetta is also about ensuring the admiration of gamers, not crush their dreams. What this game doesn't make back in sales, it has already more than bought back in buzz, be it negative or positive.