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Forums - Gaming Discussion - Polygon: Tomb Raider's Xbox exclusivity likely means more sales, higher profits

I wil buy it 100%

 

 



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MoHasanie said:

Ok I understand your point, but the article is about profitabilty and I think the points brought up in it (excluding the math part at the end) are good and help defend SE's decision. 

SE publicly said that they were not happy with Tomb Raider's sales and that it failed to meet targets, even after shipping 3.4m units. At the end of 2013, they announced that it finally became profitable. It took them nearly 10 months and almost 4 million units sold for it finally become profitable. Clearly the budget of the game was huge. This article does actually bring up a few good reasons of why MS can help SE with the development and marketing. 

I understand what you are trying to say and what the article are saying. First off, SE are stupid. Tomb raider sold very well by any games standards... its gone on to sell over 6M copies. And any self respecting publisher should give every game they make at least a year before assessing sales.

I know what the benefits of MS helping with development and marketing are... but this is basicaly saying they don't have to spend money that they would have had to spend before and that they now have even more money to spend which just so happens to not be theirs all for biting a 6 month exclusivity bullet. Again, nothing wrong with this. More power to them and all that shit. I would do it if i were them and had the option.

What I have a problem with is the unnecesary PR spin. The stupid way polygon "a gaming media outlet" is trying to justify this. Their attempt at throwing numbers and points at us as if we were all stupid or something. Where as, all they had to say was....

"Tomb Raider is targeting a fall 2015 release date. This literally will put it in Uncharted 4 territory (pun intended) on the PS4. That would no doubt cannibalize sales of the game on the PS4 since the games are very similar. So it taking development benefits from MS tieing the game to the XB1 for that period, then release it on the PS4 when the U4 craze has died down a little was a smart move"

and what SE had to say instead of their own PR spin...

"MS secured rights to have the game on their platform first, but make no mistake... we will also be bringing the best Tomb Raider we also made to all our other fans that supported us so well."

That simple, not all this PR BS. Sometimes, the truth is actually just better.



MoHasanie said:
Intrinsic said:
MoHasanie said:
Intrinsic said:

I stopped reading there...... 

So they are basically telling "gamers" to stop thinking about the games.... or of the games that are basically made for them and we should instead think about how much profit the publishers want to make? Like are the fucking serious?

I really want to know if they actually believe the nonsense they ae saying. MS has a timed exclusive, its a stupid idea considering how well the PS4 is selling now and that the PS4 could very well be over 22M sold to the XB1's 12M by the time this game gets released. They should just let it rest and lets move on... this kinda PR spinning is simply insulting to say the least.

Well if you're concerned with how these decisions are made and why some games you liked never got sequels, then you'll know that they weren't profitable. 

Sorry what are you talking about? This isn't about why games didn't get sequels. Or how some games don't do as well as others. This is about them saying that they expect everyone unhappy about how a game that did well, primarily cause of them, that is obviously getting a sequel should rather than be unhappy  try and understand that a platform holder gave them money to delay when the game comes to the user base that attributed to a majority of the games sales.

Its not like SE was in trouble and couldn't make the game, its not like the previous title wasn't a commercial success, its not like the game sold beter on xbox platforms.... besides greed their simply is no reason for this partnership. None. As a gaming media outlet.. they should be on top of these facts and not contributing to the blatant PR spin. Thats the only problem I have with what they are saying. I don't care about it going timed exclusive, its not my problem; will still buy the game much later in 2016 (after all I waited for a remastered edition to buy the first one).

Ok I understand your point, but the article is about profitabilty and I think the points brought up in it (excluding the math part at the end) are good and help defend SE's decision. 

SE publicly said that they were not happy with Tomb Raider's sales and that it failed to meet targets, even after shipping 3.4m units. At the end of 2013, they announced that it finally became profitable. It took them nearly 10 months and almost 4 million units sold for it finally become profitable. Clearly the budget of the game was huge. This article does actually bring up a few good reasons of why MS can help SE with the development and marketing. 

Well the points are okay (but since they don't know what happened it is pure speculation). But looking at X1 userbase and how much crossgen are selling on older gen and how much of the total was on ms platforms I disagree with you. For Square to lose about 1+M in sales (they certainly won't hit the same sales of the previous title) then the check will need to be substancial. I actually think that anything bellow 100M deal would probably harm the bottomline of SE.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

They may be right on profitability, mostly because I am not sure anyone employed at square has ever taken an economics class or even deigned open an 'economics for dummies' book. The tomb raider reboot's sales were respectable, good even, and the fact that it barely made a profit to date is a resounding failure on square's part (and the AAA game model in general really) for not knowing how to work within a proper budget--one I suspect that was bloated by superfluous marketing costs that could have been scaled back tremendously.



Intrinsic said:
MoHasanie said:

Ok I understand your point, but the article is about profitabilty and I think the points brought up in it (excluding the math part at the end) are good and help defend SE's decision. 

SE publicly said that they were not happy with Tomb Raider's sales and that it failed to meet targets, even after shipping 3.4m units. At the end of 2013, they announced that it finally became profitable. It took them nearly 10 months and almost 4 million units sold for it finally become profitable. Clearly the budget of the game was huge. This article does actually bring up a few good reasons of why MS can help SE with the development and marketing. 

I understand what you are trying to say and what the article are saying. First off, SE are stupid. Tomb raider sold very well by any games standards... its gone on to sell over 6M copies. And any self respecting publisher should give every game they make at least a year before assessing sales.

I know what the benefits of MS helping with development and marketing are... but this is basicaly saying they don't have to spend money that they would have had to spend before and that they now have even more money to spend which just so happens to not be theirs all for biting a 6 month exclusivity bullet. Again, nothing wrong with this. More power to them and all that shit. I would do it if i were them and had the option.

What I have a problem with is the unnecesary PR spin. The stupid way polygon "a gaming media outlet" is trying to justify this. Their attempt at throwing numbers and points at us as if we were all stupid or something. Where as, all they had to say was....

"Tomb Raider is targeting a fall 2015 release date. This literally will put it in Uncharted 4 territory (pun intended) on the PS4. That would no doubt cannibalize sales of the game on the PS4 since the games are very similar. So it taking development benefits from MS tieing the game to the XB1 for that period, then release it on the PS4 when the U4 craze has died down a little was a smart move"

and what SE had to say instead of their own PR spin...

"MS secured rights to have the game on their platform first, but make no mistake... we will also be bringing the best Tomb Raider we also made to all our other fans that supported us so well."

That simple, not all this PR BS. Sometimes, the truth is actually just better.

Well SE said it... PS4 AND PC will have access to TR and temple of osiris. They can't even be clear that the game will come to other plats latter. While Sony on their show said which exclusives were timed.





duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Hynad said:
You couldn't spin more if you were playing the Wheel of Fortune.

beautifully said :p



Add me if u want :)

Seriously, how many people, this early in a generation, owns BOTH the XBone AND the PS4?! It has to be a small percent, and keep in mind that with a total sale of 15m units between both systems... that's not a lot of people. I mean, they have almost exactly the same games on them, their BIG exclusive titles haven't hit the stores yet.

Polygon is trying to sell this deal to us through a thin coat of "logic". That's a BS article. Stupid as fuck



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Intrinsic said:

What I have a problem with is the unnecesary PR spin. The stupid way polygon "a gaming media outlet" is trying to justify this. Their attempt at throwing numbers and points at us as if we were all stupid or something. Where as, all they had to say was....

"Tomb Raider is targeting a fall 2015 release date. This literally will put it in Uncharted 4 territory (pun intended) on the PS4. That would no doubt cannibalize sales of the game on the PS4 since the games are very similar. So it taking development benefits from MS tieing the game to the XB1 for that period, then release it on the PS4 when the U4 craze has died down a little was a smart move"

and what SE had to say instead of their own PR spin...

"MS secured rights to have the game on their platform first, but make no mistake... we will also be bringing the best Tomb Raider we also made to all our other fans that supported us so well."

That simple, not all this PR BS. Sometimes, the truth is actually just better.

I agree with you. And of course the truth is great but MS isn't known to be very honest. There was conflicting statements from some Xbox executives about its exclusivity until Phil Spencer confirmed it was timed. Not sure why SE wasn't straightforward though, and couldn't just tell us that its a timed exclusive. 



    

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I think this article is satire. There is no way even an idiot working at Polygon could ever believe this stuff.



DonFerrari said:

Well the points are okay (but since they don't know what happened it is pure speculation). But looking at X1 userbase and how much crossgen are selling on older gen and how much of the total was on ms platforms I disagree with you. For Square to lose about 1+M in sales (they certainly won't hit the same sales of the previous title) then the check will need to be substancial. I actually think that anything bellow 100M deal would probably harm the bottomline of SE.

We'll never know how much MS paid them. MS will probably market the game heavily though like they do with every exclusive so that will save SE a lot of money. I doubt MS paid them $100m though since its just timed, so maybe you're right about it being a bad deal for SE. 



    

NNID: FrequentFlyer54