oniyide said:
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It was obviously profitable in the past, or it wouldn't have taken until after the 7th Wii/Wii U COD to get the axe.
oniyide said:
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It was obviously profitable in the past, or it wouldn't have taken until after the 7th Wii/Wii U COD to get the axe.
Destiny website also had Vita and WiiU in its sourcecode....
http://www.reddit.com/r/DestinyTheGame/comments/18tndy/source_code_in_destiny_preorder_page_lists_xbox/
not saying it's not comming to wiiu but don't get too excited because of this.
Aielyn said:
So once again, I'm going to ask that simple question, because you refuse to address it (other than just repeating an argument I've already demolished multiple times): why haven't they just included Wii U on the press releases? Before you answer, I'll once again point out that "fear of having to cancel it" just doesn't hold up to scrutiny. What alternative explanation is there for them refusing to confirm (and in some cases, actively denying the existence of) a Wii U version? |
Because it doesn't exist. Welp
curl-6 said:
It was obviously profitable in the past, or it wouldn't have taken until after the 7th Wii/Wii U COD to get the axe. |
i never said otherwise. but at some point it stopped being profitable, hell i would argue that it just broke even most of the time and now it isnt even doing that hence the cancellation
oniyide said: i never said otherwise. but at some point it stopped being profitable, hell i would argue that it just broke even most of the time and now it isnt even doing that hence the cancellation |
Ghosts may not have broken even, but previous ones would have or they would've been the last. Another factor could be that more resources have been allocated to PS4/Xbone development this time around, compared to previous years. Wii U was the lowest priority version, so it was the first to go. (Even PS3/360 got outsourced this year)
curl-6 said:
Ghosts may not have broken even, but previous ones would have or they would've been the last. Another factor could be that more resources have been allocated to PS4/Xbone development this time around, compared to previous years. Wii U was the lowest priority version, so it was the first to go. (Even PS3/360 got outsourced this year) |
thats fair. forgot the PS360 versions were outsourced. I imagine they would be the next to go. they might get one more
oniyide said:
thats fair. forgot the PS360 versions were outsourced. I imagine they would be the next to go. they might get one more |
I reckon we'll still see a PS3/360 COD next year, simply cos it's more of a casual game and plenty of folks who haven't upgraded yet will buy it. 2016 though I'm not so sure, that might be the first 8th gen exclusive COD.
curl-6 said:
I reckon we'll still see a PS3/360 COD next year, simply cos it's more of a casual game and plenty of folks who haven't upgraded yet will buy it. 2016 though I'm not so sure, that might be the first 8th gen exclusive COD. |
I agree with that. 2016 will probably be the first COD not to come to 7th gen consoles (excluding the obvious old ones).