"the graphics are nothing special"..... I'll take it a little futher than that bro. The graphics are SHITE !!.. XBOX ONE SHITE !!. but thats what PARITY will bring to the PS4 . Dragged down to XBO's level.
"the graphics are nothing special"..... I'll take it a little futher than that bro. The graphics are SHITE !!.. XBOX ONE SHITE !!. but thats what PARITY will bring to the PS4 . Dragged down to XBO's level.
So they look and perform basically the same?
My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first.
Comon the game will look the same.. people saying that devs downgraded graphics, simple, there isn't a single reason they would have done that, just remember the ps2/xbox era, 3rd party games looked much better on xbox because it had a much superior hardware, this time even the superiority on ps4 only few games will be able to see that gap, and probably will be completely insignificant for the experience..

| Fc1873 said: "the graphics are nothing special"..... I'll take it a little futher than that bro. The graphics are SHITE !!.. XBOX ONE SHITE !!. but thats what PARITY will bring to the PS4 . Dragged down to XBO's level. |
Again, weazel?

Destiny has great art direction but the graphics are pretty bad. The game should look as good as the character build screen, but once you're playing it looks like a 1080p 360 title. I think it will sell gangbusters and fall off sharply once better stuff comes. Halo 5 will absolutely crush it graphically, and if the mp is good, it could put pressure on bungie to man the f up and drop the cross gen ball n chain.
i'll take great art direction, expansive world, fun gameplay and platform parity over exclusives, any day.
| Tamron said: i'll take great art direction, expansive world, fun gameplay and platform parity over exclusives, any day. |
Obviously the people complaining are more interested in cutting edge graphics.
When people boast about PS4 exclusives its always about graphics. The games themselves don't look particularly interesting.
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Idk if parity has anything to do with this. Activision is not known for providing their developers with lots of time to fine tune their engines and games before release. See: every CoD they published. It could be that on their schedule, there are other things that are higher on the pecking order than giving PS4 a tiny boost in visuals somewhere. Also, just because they are both 1080p/30 doesn't mean they are automatically the same. Also, it's a cross gen title. Lastly, maybe the consoles just aren't that powerful? ND could not even get their "high quality shadows" into a PS3 port on the console without dropping the frame rate back to 30. People expecting this grand gap this gen are just going to be disappointed.
| DonFerrari said: When the dev themselves say in a interview that they were aiming for parity so the enjoyment is the same across all platforms why should we expect anything different? Or do we expect the 50% gpu advantage and faster memory to go completly useless? Common sense folks. If both versions go 1080p30fps and minute differences in the graphic would you think both systems are about equal or the dev didn't care about the extra resources? Second seems more likely unless you lack math skills. |
First off. The developer was talking "GAMEPLAY" parity. Not graphical parity. Bungie wants the SAME gameplay experience on X360/PS3/X1/PS4. To take this any other way.. is NOT "common sense". It's more pushing your own agenda. Having now played the beta on ALL the platforms. PS3 is the worst graphically by a long shot and the PS4 is the best. The PS4 only slighlty beats out the X1 an that is because it was alreadying running at 1080p while the X1 beta is 900p so the PS4 just looks a little sharper, which I only could tell by switching inputs at the same scenes and really studing them HARD. These differences would not be seen in regular gameplay. This cannot be said for the PS3 version, as it is noticeably "last gen". Looks like a game from 2009. The X360 version is closer to the X1/PS4 but still no where near as sharp and graphically intense. HOWEVER, the gameplay is at parity with ALL the consoles and it feels like the same exact game for each of them.
Second. If graphical "parity" were a thing. Why can Naughty Dog only do certain things on the PS4 version of The Last Of Us when you select to LOCK FPS at 30FPS? There is no X1 version to be "downgrading" things for. Naughty Dog is oftern considered onr of the best PlayStation developers and even they have issues getting things the way they want at 1080/60FPS this early in the console generation. So.. again ... where is this "common sense" you speak of?
Everyone has taken ID@Xbox's "parity" clause which had ONLY to do with release dates and NOTHING else (graphics). There is no "parity" release clause for NON-indie developers, let alone anything to do with "parity" when in comes to gameplay, graphics, etc.
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Predictions on 12/01/15 - Generation 8 Totals:
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X1: 55-65m
WiiU: 20-30m
| LudicrousSpeed said: ND could not even get their "high quality shadows" into a PS3 port on the console without dropping the frame rate back to 30. |
Has that actually been confirmed then, with hard evidence?, because last i checked the same author/site making that claim had previously claimed the game had framerate drops into single-figure territorys too.
So I had just chalked up the whole thing to clickbait.