Goatseye said:
Aura7541 said:
You need to pay attention and read the thread title. Small games =/= indies. Your constant goalpost moving is not contributing to the discussion at all. It's even worse when you don't know the entire scope of the indie situation as proven from your "I don't have a PS4. I have Xbox 360 and One" statement.
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I don't know the indie situation because I don't have a PS4?
What type of Indy games PS4 has that Xbox platforms don't have?
Moreover, with exception of handful of games, majority of Indy titles are fairly small. On Xbox 360 for a game to be considered Arcade and get into that market place, it needs to be over 1/2GB. Arcade market place is a quality control form that MS used to weed out the amateurish development titles from the others.
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@ italics: Exactly because the bolded proves that. If you actually knew, then you wouldn't be asking me that question, would you? Why ask me to spoonfeed you information when you can easily do the research yourself? You had 20 minutes after my previous comment, which is more than plenty.
This will be the only one time I'll spoonfeed you. Transistor, Hohokum, Don't Starve, Daylight, Octodad: Dealiest Catch, Doki Doki Universe, and Oddworld New N' Tasty. Upcoming indies Xbox One (or 360) won't have or won't have for a long while: The Witness, Rime, Hotline Miami 2, Everybody's Gone to the Rapture, Helldivers, and Shadow of the Beast.
@ 2nd bolded: The arcade market place had draconian policies that were more of a detriment than a benefit to indies. I don't need to explain this to you because Zanten already did that in this fantasic post here (http://gamrconnect.vgchartz.com/post.php?id=6530821 ). Of course, because of your tendency to disagree and belittle anyone's arguments or opinions that don't coincide with yours, you ignored it as shown from your "wall of text" remark and your demand for Zanten to spoonfeed you. Utterly disrespectul...