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Goatseye said:
MikeRox said:
 


Have you actually seen the games? They cover a large number of genres and development budgets. Very few are 8bit styled platformers.

8 bit, 16 bit, they're mostly 2D platformers and they rarely branch out.

For every 1 non 2D platformer, there are 10 2D platformer.

I'm talking about small games. Let's discuss it inthis perspective games smaller than 1/2GB and the ones over it.

Metroidvania style, Mario style how many times have you heard these expressions to describe small games in the past 5 years?


Okay, firstly, "indie" does not mean "small games". It simply refers to a game made by a developer who is financially independent. There are further arguments as to whether the game is still indie if it is then picked up by Sony or Microsoft etc.

Secondly, here's a few of the indie games coming to PS4 in the near future...

Transistor

Sure it's 2D, but those visuals were not possible in either the 8 or 16 bit era. It's also neither a platformer or a metroid clone.

The Witness

Neither 2D, a platformer or metroid clone.

Skulls of the Shogun

2D? Yep... 8/16 bit visuals? Nope. Platformer or Metroid clone? Nope.

Drifter

Neither 2D, retro styled or a platformer or metroid clone...

I was gonna pull a load more out... but I doubt you'd take any notice and carry on with the ignorant belief that an indie game is exclusively a poorly designed 2D platformer with retro graphics so why bother?



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.