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Forums - Sony - Sony Explains Why PS4 Hasn't Caught Fire In Japan-

prayformojo said:

I'll tell you why. It's because they sold out their own people to grab a slice of the US pie and take it to MS. As a result, the Wii-U, as console with AAA Japanese games developed by Japanese developers, has stolen their thunder. It's going to be an uphill battle winning that country back after this imo because it means releasing Japanese games and they don't have that as a priority.

WiiU isn't exactly selling like hotcakes either, so if there is still a decent market for home consoles in Japan then the market is still wide open for one or other to dominate. The only thing is, as you say, Wii U already has Japanese interest games, but we're yet to see the effect of such games on PS4 while PS3 continues to sell ok.



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binary solo said:
prayformojo said:

I'll tell you why. It's because they sold out their own people to grab a slice of the US pie and take it to MS. As a result, the Wii-U, as console with AAA Japanese games developed by Japanese developers, has stolen their thunder. It's going to be an uphill battle winning that country back after this imo because it means releasing Japanese games and they don't have that as a priority.

WiiU isn't exactly selling like hotcakes either, so if there is still a decent market for home consoles in Japan then the market is still wide open for one or other to dominate. The only thing is, as you say, Wii U already has Japanese interest games, but we're yet to see the effect of such games on PS4 while PS3 continues to sell ok.

itl be interesting what shin megami tensei x fire mblem does for wii u there?



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spurgeonryan said:

Even though Sony's console has gotten off to a blockbuster start worldwide, selling over 7 million units to consumers last we heard, and likely a few million more since, there’s one market that it’s found to be a rather tough nut to crack.

That would be Sony’s home turf of Japan, where the PS4 has sold reasonably well (640,000 units since its February 2014 launch), but has failed to light the market on fire. In fact, as of late the Wii U is outselling the PS4 in Japan, while the PS4 is barely outselling its own predecessor, the PS3 (the Xbox One launches in the country this fall).

Andrew House recently spoke with Eurogamer about the PS4′s underperformance in Japan, and has a pretty logical explanation for the issues. Namely, it comes down to three things.

1) Japanese developers and publishers haven’t leapt at the chance to make games for PS4, and they remaining more comfortable with the tried and tested PS3, which they’ve been working with for years.

Says House:

“For whatever reasons, when we were evangelizing around the platform, we were having a tougher sell with Japanese publishers and developers. There was a comfort level around PS3 that was playing into that.”

2) More so than perhaps any other market, the Japanese are obsessed with mobile, be it smartphones, tablets or handhelds like Nintendo's 3DS. That means it can be a tough market for any new home console to find footing.

Says Shuhei Yoshida:

“Japan is completely different. It’s more portable-heavy, but the PS3 is catching up. Of course, after we announced PS4 in February, luckily publishers are showing an interest. But it’s a completely different picture of readiness compared to western publishers.”

3) While streaming mania has taken over much of the world, Japan hasn’t quite had the same level of enthusiasm for services like Netflix NFLX +0.3% or Amazon Prime. While the primary purpose of a PS4 is gaming, the secondary use of streaming media consumption is lost on many Japanese.

Says House:

“If you look at the Japanese market, for a variety of reasons, you have not seen a dominant player in streaming services happen. You see an inherent conservatism around film and TV content holders that doesn’t allow for the rise of these brand new services. I think that’s another factor.”

In the end, Sony believes that Japanese developers will come around, it will just take time. Eventually, they’ll migrate from the PS3 to the PS4, but unlike the West, the public hasn’t been gripped with new console fever, meaning the process will take some time. There wasn’t an instant switchover the way we’ve seen with many western devs, who immediately starting making 4-platform releases to span all console brands and generations.

You can make the argument that tablets, smartphones and handhelds are warring with home consoles, but I have yet to believe they pose a serious threat to console or core PC gaming in their current state. That said, in mobile-obsessed Japan, it stands to reason the battle would be a bit more fierce.

The reluctance to embrace streaming may be a cultural issue, but that’s something else that may dissolve over time. Worldwide media is obviously moving in that direction, but again, the Japanese might prefer to stream on their mobile devices anyway. Out of the three factors, this is probably the least relevant, but it’s still in the mix to be sure.

All of this makes me curious as to how the Xbox One will do in Japan, give the fact that A) it’s usually struggled behind Sony and Nintendo in that market, B) the Xbox One has been behind the PS4 in terms of sales since launch, and C) Even the PS4 hasn’t been a hit in its home country for all the reasons we’ve mentioned. That’s going to be a stony shore for Microsoft MSFT +0.95% to land on this fall.

For now, Japan may prove to be PS4′s biggest hurdle, but the console is performing so well, it’s likely not a huge issue. And it does appear to be one that will be solved in time as both Japanese developers and consumers slowly shift to embrace the new console. The Japanese market is notoriously hard to please, but if anyone is up to the challenge, it’s probably Sony.

But above all else, I think it’s the Japanese-exclusive “Frozen” PS4 that’s going to turn the tide…

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The truth is that games sell a system. No games that appeal to the consumer then there will be less sales. Pretty simple. 

I was almost thinking literally with the title lol. 



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Obvious reason is because no games cater to the Japanese market is obvious.



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Don't get your knickers in a twist people, wait until TGS this year.



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Japanese consumers are clearly getting the games they enjoy on portable platforms. They don't seem to care about graphics as much as western gamers either.

Sony might have to throw money at developers to encourage development on PS4 or just keep their focus on the west.



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Honest answer : 'We have lost so much money investing in the vita and losing so much money giving away with PS plus for vita so we could atleast attract some consumers, problem is that we are giving away so many on the Vita consumers are stopping buying games and we are losing more and more money that could have been invested in 5-10 PS4 sequels and new Japanese IP's.....



Sony kind of screwed themselves because no matter what they do, they won't win the US over the long terms and they essentially gave up on Japan.

PS didn't sony say ps4 was selling out, maybe they were embellishing a little.



VanceIX said:
prayformojo said:

I'll tell you why. It's because they sold out their own people to grab a slice of the US pie and take it to MS. As a result, the Wii-U, as console with AAA Japanese games developed by Japanese developers, has stolen their thunder. It's going to be an uphill battle winning that country back after this imo because it means releasing Japanese games and they don't have that as a priority.

Yeah, Sony screwed up big time with PR in Japan. Releasing the console 4 months late in their own home-country? Not to mention that Sony's first-party exlcusives shifted towards the western audience after gen 6.


It's a shame too because Japanese games, imo, are much better. When you play a game like Gears of War and then load up Xenoblade and that opening screen and music start playing, you quickly realize just how much more love and passion are put into games over there. They still treat it as an art form.



hmm... The tried and test PS3 but yet, the PS3 sales are not really increasing that much. They are about equal to the PS4 and you'd think by now, they'd jump on doing both and porting their games to the other one.