daredevil.shark said:
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Yeah, because Super Mario games were all that existed before the PS1 came out....
daredevil.shark said:
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Yeah, because Super Mario games were all that existed before the PS1 came out....
I really hit a nerve, didn't I?
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank
MohammadBadir said: Wouldn't be more fitting to say Nintendo's the one who started it, and Playstation's the one who changed it, and Xbox changed it some more? or Atari created, etc. |
No, because the industry as we know it was created with the introduction of the PS. As in games being a form of entertainment rather than a toy for kids.
Dr.Henry_Killinger said: I really hit a nerve, didn't I? |
If your goal was to stealth-troll the Playstation fanbase, you've certainly succeeded.
curl-6 said:
If your goal was to stealth-troll the Playstation fanbase, you've certainly succeeded. |
After the 20th or so Ban, I think I've adapted sufficiently.
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank
Dr.Henry_Killinger said: These assumptions of yours are really getting out of hand. 5th,6th and 8th currently, with regards to home consoles, Nintendo has not only lost/is losing majority marketshare to PlayStation, its also last overall. These are generations when they are directly competing against PS and later XB for the traditional gaming audience. 7th gen is the exception, the Wii targets the more mainstream casual audience. At the very least, reproducing the success of the Wii with the methodology of the 64 and GC makes no sense. And has been shown thus far not to work. Sure, the gen is early, but to get overtaken in less then half the time of the system's lead is indicative of a problem. As for Mobile, this affected the Wii U's casual appeal. As for Handheld, that strategy will not help the Wii U. |
Assumptions..? I'm not sure what assumptions you're referring to. Seriously, be specific. Do you mean assumptions like your assumption that mobile has affected Wii U's casual appeal. That's an assumption unless you have something to back it up.
They are directly competing in every generation. They are selling a gaming console. Microsoft is selling a gaming console. Sony is selling a gaming console. They each want you to buy their gaming console. That's direct competition baby. Definitely a lot of PS2 fans that bought a Wii instead of a PS3.
I'll agree that the 64 and GC strategy don't make sense, but I'm not sure that's the exact strategy being employed. Certainly Nintendo did try to bring more third parties aboard, and they had quite a bit of early support. They also clearly are targeting more than the GCN 64 market, and titles like Nintendo Land, Game and Wario, Wii Party U,Wii Fit U, Sports Club, and Lego City Undercover were probably intended to do more than they did. The issues Wii U is facing has to do with Nintendo's hardware design ( a bizarre emphasis on size and power consumption), delays, and overall marketing. It's more than just "nintendo prioritizes their first party games".
Quote Tree Shortened - Conegamer
Dr.Henry_Killinger said: I really hit a nerve, didn't I? |
Truth hurts for all. Reality is Nintendo has become obsolete in home console market. And Playstation 4 is on its way to PS2 level success (financially).
Dr.Henry_Killinger said:
I don't. That is not this thread's purpose. If you wish to address these issues you have, then feel free to make your own thread. |
Hmmmmm... so anything outside the ill defined "mainstream fanbase" is deemed outside of the gaming industry, and anything that is outside of your ill defined argument is ignored. Consistent if nothing else. *Shrug*
JWeinCom said:
They are directly competing in every generation. They are selling a gaming console. Microsoft is selling a gaming console. Sony is selling a gaming console. They each want you to buy their gaming console. That's direct competition baby. Definitely a lot of PS2 fans that bought a Wii instead of a PS3. I'll agree that the 64 and GC strategy don't make sense, but I'm not sure that's the exact strategy being employed. Certainly Nintendo did try to bring more third parties aboard, and they had quite a bit of early support. They also clearly are targeting more than the GCN 64 market, and titles like Nintendo Land, Game and Wario, Wii Party U,Wii Fit U, Sports Club, and Lego City Undercover were probably intended to do more than they did. The issues Wii U is facing has to do with Nintendo's hardware design ( a bizarre emphasis on size and power consumption), delays, and overall marketing. It's more than just "nintendo prioritizes their first party games". |
You are assuming that I'm talking about the industry as a whole rather than the traditional home console market. This is just an argument of semantics on the most basic of levels.
Sure they are directly competing in the industry, not for the same markets however. And their are distinct markets, each consisting of smaller submarkets. The Wii, for the most part, did not compete for the same market that the PS360 addressed. This was the only gen they had the lead against PlayStation as a home console.
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank
Jesus christ............. sony fans will be trying to tell the world that sony invented the god damn wheel at this rate.
sony aint responsible for jack sh*t.
As mentioned in some previous posts, they were in the right place at the right time, they got lucky. (and had the financial muscle to bully the competition)