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JWeinCom said:
Dr.Henry_Killinger said:
JWeinCom said:

Nope. They don't.

Sony did dominate the 5th and 6th gen.  I'm going to ignore the 7th, cause I don't feel like arguing about it, and the 8th because the Gen is like 8 months old (since Sony's arrival in it at least).

Actually, scratch that, I'll play along and pretend Nintendo didn't compete in the 7th gen as though selling more gaming consoles in the games industry is somehow something less than direct competition.  I'll even pretend Sony winning the 8th generation is a foregone conclusion.

The problem is those are effects.  You are arguing that you have thought of the cause. 

Basically, it's the classic "this stone keeps tigers away argument".  That's from a Simpsons episode.  In the episode Lisa (mockingly) tells Homer a rock will keep tigers away.  When Homer points out how dumb that is, Lisa points out that there are no tigers around. Of course, there are no tigers, but that doesn't mean that Lisa's proposed cause has anything to do with that.

So, we can all agree (well, I don't but let's pretend) that Nintendo didn't compete in the 5th, 6th, 7th, and 8th generation.  That doesn't mean that your explanation for why that is the case is right. 

https://www.youtube.com/watch?v=z1Z0H8CHPIU

Can't take the effect, and make it the cause.

 


Assumptions..?  I'm not sure what assumptions you're referring to.  Seriously, be specific. Do you mean assumptions like your assumption that mobile has affected Wii U's casual appeal.  That's an assumption unless you have something to back it up. 

They are directly competing in every generation.  They are selling a gaming console.  Microsoft is selling a gaming console.  Sony is selling a gaming console.  They each want you to buy their gaming console.  That's direct competition baby.  Definitely a lot of PS2 fans that bought a Wii instead of a PS3.

I'll agree that the 64 and GC strategy don't make sense, but I'm not sure that's the exact strategy being employed.  Certainly Nintendo did try to bring more third parties aboard, and they had quite a bit of early support. They also clearly are targeting more than the GCN 64 market, and titles like Nintendo Land, Game and Wario, Wii Party U,Wii Fit U, Sports Club, and Lego City Undercover were probably intended to do more than they did.   The issues Wii U is facing has to do with Nintendo's hardware design ( a bizarre emphasis on size and power consumption), delays, and overall marketing.  It's more than just "nintendo prioritizes their first party games". 

You are assuming that I'm talking about the industry as a whole rather than the traditional home console market. This is just an argument of semantics on the most basic of levels.

Sure they are directly competing in the industry, not for the same markets however. And their are distinct markets, each consisting of smaller submarkets. The Wii, for the most part, did not compete for the same market that the PS360 addressed. This was the only gen they had the lead against PlayStation as a home console.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank