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Forums - Gaming Discussion - DriveClub vs Forza Horizon 2: Which One Looks Better?

Vasto said:
Driveclub looks way better but will it be like Forza Horizons 2 Dynamic Weather system? Will the weather change during the race or will it be just rain for the entire race?

Better than FH2, snow as well.

In an interview with the PlayStation Blog today, DriveClub art director Alex Perkins explained that the weather conditions will run the gamut from a drizzle to a downpour and flurries to a blizzard.

"You can expect it to change dynamically and unpredictably while you race — because we've designed it to be just like real weather systems," said Perkins. "Lots of things play into this, like elevation, wind speed and temperature."

Perkins gave the example of driving in Norway, where the snow will get heavier as you go up a mountain. The conditions can even get to the point of zero visibility. Players will be able to fully customize the weather themselves, and create unique challenges to share with friends.



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SvennoJ said:
Vasto said:
Driveclub looks way better but will it be like Forza Horizons 2 Dynamic Weather system? Will the weather change during the race or will it be just rain for the entire race?

Better than FH2, snow as well.

In an interview with the PlayStation Blog today, DriveClub art director Alex Perkins explained that the weather conditions will run the gamut from a drizzle to a downpour and flurries to a blizzard.

"You can expect it to change dynamically and unpredictably while you race — because we've designed it to be just like real weather systems," said Perkins. "Lots of things play into this, like elevation, wind speed and temperature."

Perkins gave the example of driving in Norway, where the snow will get heavier as you go up a mountain. The conditions can even get to the point of zero visibility. Players will be able to fully customize the weather themselves, and create unique challenges to share with friends.

 

 

Thats good to hear. Its the way weather should be done now.



Chris Hu said:

I think you need to look up the metascores of all of Evolution Studios games again their track record is not so stellar.  Also the last time they made a game with real cars was in 2004.


uhm.. avg 80s.. surely Evolution games must of played well and sold well enough to be bought by SCE and continue to create racing games well into 2014, no?  You're basing everything off of history, which Playground only has 1 game to its' name, albiet the first was pretty good, but hardly not indicative of what Fh2 will be.  like i said.. could very well bomb.  Same as Evolution's history of meta 80's games.. for all you know, DC could be their hit that gives em a 90+.. so how exactly is a studio with avg. 80 meta not stellar?  regardless, It's all speculation up to this point, until both games are released, but assuming like you are that one's already better than the other just because of studio association?  and not even that.. but basically comparing a studio that's been making games since the ps1 days to a studio who's first game appeared in 2012?  lmao.. ND's track record wasn't so stellar meta wise and historically.. and look at them now..or look at Crytek.. awesome start up titles to creating duds and now possibly gone.. 



Man.. I hate it when your girl has to leave my place to come back to you..

Vasto said:
Driveclub looks way better but will it be like Forza Horizons 2 Dynamic Weather system? Will the weather change during the race or will it be just rain for the entire race?

Weather changes throughout the race, snow/water accumulate and melt.



The one that runs on a better machine.... are you serious?



Yay!!!

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Drive Club by a landslide. But, for an Open World game, Forza Horizon 2 looks pretty damn good.



 


I'm inclindes to wait till both games are being played retail, in front of me.
I still remember the motorstorm trailer, then playing the retail game.
I still remember the forza 5 e3 trailer, then playing the retail game.

As far as i'm concerned, until its actually unfolding in front of me, on my own standard console, i'm just going to assume theyre both running with a degree of bullshit slapped on.



BillyBong said:
sales2099 said:

Yes...because let's not use past experiences as a base to make practical estimates. /sarcasm

lol...anyone out there also think you used the "you didn't play X game yet" cliche as a means to avoid a losing debate? Ya me too.

"better" game being subjective = I am a sore metacritic loser, yet will priase metascores when they suit me (LAST OF US META FTW!!!!!)

Your method ignores history and likes to play blissful ignorance until proven right or wrong. lol no......that isn't how society works. We USE history to learn and gauge how future events could play out. Based on the past, Evolution makes pretty games with shallow gameplay (Motorstom IP) and Playground has established that they are a 80's capable meta developer of racing games.


have you ever played a motorstorm game or a wrc game and not just base your opinion solely on a meta score or in your case what you saw in wiki? likewise, has a game ever been better to you personally than what meta was given for it?  lol..  talk about someone who doesn't know what they are judging.. so your opinion on evolution games, which you clearly grabbed from wiki'n evolution studios, because apparently you have no clue how their games play, is great for practical estimates?  sure..

so based on both games not being out, you can already tell which game is going to be better?  what psychic powers you must have.. and a shame too because you only use those powersin a game sales forum to make predictions of how "good" a game will be.. lmao.

as oh yes.. 1 game is substantial history enough to gauge future games.. wow.. must of missed that in practical gaming 101. 

say what you want.. as of now.. Playground = 1 hit wonder.  Evolution = 13 years making good racing games. it's too easy seeing through your fud..

You like to think that reading a few in-depth reviews and watching youtube clips of the gameplay can't compare to actually playing it. Well sir, im sure many eletist gamers like to think so, but they'd be wrong.

Your suggesstion to be blissfully ignorant until release instead of using past recent games to makes estimates..... is just humanity taking a step back logically. Sorry. Playground may just have 1 game under their belt, but their 2nd is literally the same concept, only bigger. There is no genre leap that their team may or may not tackle.So again, by saying 1 hit wonder, is awfully negatively optomistic on your part, and again taking the blissfully ignorant route.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Vasto said:
SvennoJ said:
Vasto said:
Driveclub looks way better but will it be like Forza Horizons 2 Dynamic Weather system? Will the weather change during the race or will it be just rain for the entire race?

Better than FH2, snow as well.

In an interview with the PlayStation Blog today, DriveClub art director Alex Perkins explained that the weather conditions will run the gamut from a drizzle to a downpour and flurries to a blizzard.

"You can expect it to change dynamically and unpredictably while you race — because we've designed it to be just like real weather systems," said Perkins. "Lots of things play into this, like elevation, wind speed and temperature."

Perkins gave the example of driving in Norway, where the snow will get heavier as you go up a mountain. The conditions can even get to the point of zero visibility. Players will be able to fully customize the weather themselves, and create unique challenges to share with friends.

 

 

Thats good to hear. Its the way weather should be done now.

Water also pools in dips and at the bottom of hills while drying faster on the slopes and flats, rather than just being a single layer effect on the whole track.



Xenostar said:
Vasto said:
SvennoJ said:

Better than FH2, snow as well.

In an interview with the PlayStation Blog today, DriveClub art director Alex Perkins explained that the weather conditions will run the gamut from a drizzle to a downpour and flurries to a blizzard.

"You can expect it to change dynamically and unpredictably while you race — because we've designed it to be just like real weather systems," said Perkins. "Lots of things play into this, like elevation, wind speed and temperature."

Perkins gave the example of driving in Norway, where the snow will get heavier as you go up a mountain. The conditions can even get to the point of zero visibility. Players will be able to fully customize the weather themselves, and create unique challenges to share with friends.

 

 

Thats good to hear. Its the way weather should be done now.

Water also pools in dips and at the bottom of hills while drying faster on the slopes and flats, rather than just being a single layer effect on the whole track.

lol when you put it like that, seems very unecessary given the game is about driving at speeds too fast to notice these things.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.