| Anfebious said: Indies suck, there is no but, they plain suck. |


Anfebious said:
I am sorry if I hurt you then. My initial comment was one of those classic sarcastic posts of mine, don't take me seriously. This is the rare 10% post that is serious though. I'm glad to see you are trying to follow the indie dev path, and I like indie games, I don't really dislike them. I hope you can forgive me. |
No problem, sincerity is worth forgiveness.
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank






| novasonic said: Indies make me think of the 2nd generation. The generation that almost burnt the industry to the ground. Two guys throwing a game together in a garage over a couple weekends. There's only 3 or 4 simple genres being cloned and skinned over and over again. For every unique and interesting game there's 100 pieces of absolute unplayable garbage. |
Well, there is a huge diference. During the 80s there was no way to know if a game was good or bad, no internet and no specialiced magazine. And because the quality in the years before the crash was very low and the quantity of games huge, no one wanted to take risks, so people stop buying. Nowadays, we have hundreds of places to inform us about new releases, so there's a lot of consumer confidence. And most of the low-quality shovelware is in the mobile gaming and pc (digital distribution), consoles and handhelds have less shovelware. Compare the library of the Wii vs the Appstore. The Wii has a lot of poorly made games, but it's nothing compared to the tons and tons of shovelware of the Applestore.