| novasonic said: Indies make me think of the 2nd generation. The generation that almost burnt the industry to the ground. Two guys throwing a game together in a garage over a couple weekends. There's only 3 or 4 simple genres being cloned and skinned over and over again. For every unique and interesting game there's 100 pieces of absolute unplayable garbage. |
Well, there is a huge diference. During the 80s there was no way to know if a game was good or bad, no internet and no specialiced magazine. And because the quality in the years before the crash was very low and the quantity of games huge, no one wanted to take risks, so people stop buying. Nowadays, we have hundreds of places to inform us about new releases, so there's a lot of consumer confidence. And most of the low-quality shovelware is in the mobile gaming and pc (digital distribution), consoles and handhelds have less shovelware. Compare the library of the Wii vs the Appstore. The Wii has a lot of poorly made games, but it's nothing compared to the tons and tons of shovelware of the Applestore.










