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Forums - Sony - Has Sony abandoned Japan?

VanceIX said:
Tamron said:
clearly you dont understand the difference between platform penitration and unit sales.

if you sell 100 android samsungs, 100 android xperias and a 100 android fujitsu's you have 300 android users, but you only need to sell 101 iphones to be the best selling phone.

like i said, theres litterally hundreds of different, popular android phones on sale in phone stores here, compared to a handfull of iphones, what youre going to get is dilution of specific handset sales but a higher platform base.

Clearly you didn't read any of the articles.

Apple controls over 50% of the market right now, compared to the dilution of Android devices everywhere else. That's easily one of, if not the, biggest market share Apple has anywhere in the world. Thus, game developers release almost exlusively on Apple, at least the big ones do (you know, the ones that actually make the big revenue?). The game revenue on Android would be much smaller than that on Apple, by logical progression. 

unit sales and installbase are entirely different. 

apple sold around half of the smartphones in one year,  does not mean that approximately half of the device users are running ios. 

 

http://www.macworld.com/article/1168219/survey_smartphone_growth_surging_in_japan_android_use_double_ios.html

do you think all these phones ceased to exist? 

and that is simply factoring in mobile handset sales,  when you factor in tablet sales the android vs ios rift widens with android tablets selling extremely well. 

 

but more to the point,  both ios ans android are extremely successful here,  which only serves to back up my original stance of mobile and tablet gaming being a major reason for japan moving away from dedicated gaming devices,  and that shift making sony and nintendo focus their sights on more receptive markets,  but thank you for going down the mobile argument avenue with me and admitted outright that japans propensity for app uaage and sales is higher than that of the US despite having one third of the population,  because that was the entire point to begin with. 

 

so in the end,  the answer to this thread is as i said,  simply 'no they have just shifted their focus to more receptive markets' 



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Dark Chaos said:
VanceIX said:

Some more links that contradict your statement of Android being on top in Japan-

http://www.phonearena.com/news/Apple-iPhone-5s-continues-to-be-the-top-selling-smartphone-in-Japan_id53923

http://www.minyanville.com/sectors/technology/articles/Apples-iPhones-Were-Top-7-Selling/1/13/2014/id/53341

And while app revenue is amazing in Japan (once again, the majority from iOS devices, even though Android is catching up in software, not hardware), how much of that revenue comes from games? A lot, if not the majority, comes from applications that aren't games, judging by the most popular apps.

Here is a link answering your question

http://venturebeat.com/2014/06/23/google-play-growing-growing-growing-downloads-up-1-5x-revenue-up-2-5x/

Some quotes:

"Games now generate 90 percent of Play revenue, and 98 percent of that revenue comes from freemium apps, according to a new report from mobile analytics company App Annie. Japan continues to lead all countries in pouring cash into Google’s coffers, App Annie’s data reveals."

 

Console gaming is dying and so is Handheld gaming in Japan. Releasing sequels to old IPs that only the Japanese Console buyers care about is pointless and stupid from a business sense.

Alright, thanks for the link. Good to know. 

And yes, both are dying, as I've already said. But it's not a question of IPs. Newer IPs like Ni no Kuni, Bravely Default, Yo-Kai Watch, etc are amazingly popular. It's just there isn't much support for them overal from the major devs, as even they have moved on from Japan, since both Sony and Nintendo have failed to appeal to the market there.



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

Tamron said:
VanceIX said:
Tamron said:
clearly you dont understand the difference between platform penitration and unit sales.

if you sell 100 android samsungs, 100 android xperias and a 100 android fujitsu's you have 300 android users, but you only need to sell 101 iphones to be the best selling phone.

like i said, theres litterally hundreds of different, popular android phones on sale in phone stores here, compared to a handfull of iphones, what youre going to get is dilution of specific handset sales but a higher platform base.

Clearly you didn't read any of the articles.

Apple controls over 50% of the market right now, compared to the dilution of Android devices everywhere else. That's easily one of, if not the, biggest market share Apple has anywhere in the world. Thus, game developers release almost exlusively on Apple, at least the big ones do (you know, the ones that actually make the big revenue?). The game revenue on Android would be much smaller than that on Apple, by logical progression. 

unit sales and installbase are entirely different. 

apple sold around half of the smartphones in one year,  does not mean that approximately half of the device users are running ios. 

 

http://www.macworld.com/article/1168219/survey_smartphone_growth_surging_in_japan_android_use_double_ios.html

do you think all these phones ceased to exist? 

and that is simply factoring in mobile handset sales,  when you factor in tablet sales the android vs ios rift widens with android tablets selling extremely well. 

 

but more to the point,  both ios ans android are extremely successful here,  which only serves to back up mu original stance of mobile and tablet gaming being a major reason for japan moving away from dedicated gaming devices,  and that shift making sony and nintendo focus their sights on more receptive markets,  bit thank you for going down the mobile argument avenue with me and admitted outright that japans propensity for app uaage and sales is higher than that of the US despite having one third of the population,  because that was the entire point to begin with. 

 

so in the end,  the answer to this thread is as i said,  simply 'no they have just shifted their focus to more receptive markets' 

We simply don't see eye-to-eye here. iPad sales are also higher in Japan. Smartphones have seen the most growth during the boom of iOS, so it's a safe assumption to say that even factoring in older sales, iOS has near half of the marketshare, and will continue growing due to strong sales.

And my point isn't about the app usage at all. My point is that Sony and Nintendo's terrible support has resulted in Japan moving on to smartphones. 



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

your point is wrong.



Android was on top of IOS in Japan back in december 2011 - old graph but i'm guessing if anything android has increased market share in Japan since then.



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I think Japan just abandoned home consoles all together. The PS4 and Wii U are doing pretty badly. I guess they don't want to focus too much attention and resources on a dying market, what with dating sims taking over and all.



"Trick shot? The trick is NOT to get shot." - Lucian

Funny thing is Japans love for the iPhone is fast dwindling as of late, Ive been given (for free) so many iphones the past few weeks from people switching to android phones it's not even funny, two 4s's, 2 5's and a 5C. (5 total in about 6 weeks).



People just need to wait for TGS.



There are just not enough games that cater to the Japanese audience on the PS4 soon enough. Meanwhile, the PS3 is getting Kingdom Hearts 2.5HD, Tales of Zestiria, Atelier Shallie, and Persona 5. Kingdom Hearts III and Final Fantasy XV aren't enough, especially when they are far away from release. Bloodborne isn't enough because it's just one game when the Japanese audience are hungry to many more. Sony really needs to step it up if they want the PS4 to be successful in Japan.



They havnt abandoned Japanese gamers, they just dont have the money to develop core Japanese games, which is a shame.

Hopefully when they recuperate from their losses somewhat we will see some Japanese games.



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