curl-6 said:
Making a mega-budget game for PC only is financial suicide, hell, devs go backrupt these days even with PC and consoles to draw on. You need every possible source of income to recoup those kind of ridiculously excessive expenditures.
The better solution would be to just spend a sensible amount of money on your game, instead of enough to buy a small country.
|
The first Crysis wasnt a mega budget game and it was still very good, same for Warhead. Making games on the PC simply isnt as expensive as making games for two different consoles. Even PC exclusive indie games can have AAA visuals on PC (e.g The Forest) simply because they run on PCs. The team that made Metro Last Light is tiny compared to the likes of Infinity Ward and Ubisoft but what they acomplished on PC is purely phenominal (becuase they bothered, no 'parity' nonsense).
Crytek could have made Crysis 2 a PC exclusive and just like Crysis and the Witcher it would have been a success. Piracy would still be an issue, but sticking to one open platform would help them manage costs and appeal to their core audience more effectively. I dont think the company has a loyal fanbase anymore, Homefront 2 will be make or break.
CDProject Red had the right approach. While future titles will also be out on consoles they arent ignoring their original fans. The Witcher 3 will probably have many graphics options available to PC gamers, no dumb fps caps, no deactivated textures or effects, it will be DRM free, it wont get second class treatment and so far the game seems to be transplanting PC centric gameplay onto consoles rather than forcing console centric mechanics onto PC.