Game_God said:
Thank you for proving my point, sorry if I offended you. |
No offece taken unless my comment somehow applied to you and I ended up offending you.

Game_God said:
Thank you for proving my point, sorry if I offended you. |
No offece taken unless my comment somehow applied to you and I ended up offending you.

Dulfite said:
|
No law it's just really difficult and expensive that's why there are so many Japanese company's in the auto and consumer electronics industry's while in every other country they merged till only a few remained.
First all employee's have the right to say no to being transferred to a new employer who must then make sure the employee has a new job before they stop paying them.
Second you can't get rid of any employee's of a Japanese company you buy you have to keep them.
Third all Japanese company's have 'Work Rules' that must be kept by the company buying if the buying company wishes to change these rules and the employee's don't like the changes they can stop the sale.
| StarOcean said: I really hope Nintendo doesnt buy them. We'll never see any of those IPs again otherwise x.x people had to beg for years to get another Starfox game, and we're just FINALLY getting it. I dont think they should, if they do they better not abandon these IPs like they have with others |
It is true that if Nintendo do this, it does add to their problem of being over-saturated with IPs. They already need to find a way to make more high-skill dev teams. On the other hand Nintendo usually regulate studios to certain franchises so, bar perhaps Megaman full-on joining Mario and Zelda over at EAD and Resident Evil maybe borrowing some of the team from Fatal Frame, I don't see much changing in terms of Capcom's release schedules.
| Twilord said:
Far more importantly is the fact Nintendo are the only ones reliably pushing five-star platformers, and they need another strong shooter to go with the Prime series and Splatoon. Megaman would be a damn good fit for them and blur the line between their best genre and the one they're often accused for being 'out of touch' because of their lack of interest in. But even more importantly for gamers of what seems to be your tastes is the fact the Resident Evil's and Fatal Frame's dev teams getting to work together to help each other's games could result in some of the best horror games of all time. - A similiar effect could happen for the Okami series (Okami Saisei maybe) if it got to be contrasted with the designs of EAD for Zelda (not to mention that game needs to be on Wii-U immediately). As for Street-Fighter and it would certainly be a good-addition to Nintendo's staple of multiplayer games so I doubt they'd mess with it; besides its as different to Smash as Smash is to Mario Kart, and put alongside Splatoon we might be looking at the best console for multiplayer since the N64 itself. Also it'd be good to see Nintendo push some tasteful new mechanics and boil down the releases to one masterful one per console! Not to mention how much Nintendo clearly value Monster-Hunter. You can't honestly tell me you think they'd risk messing around with that games fanbase. Besides both need to keep Ace Attorney on Nintendo, it simply wouldn't survive outside of the unique atmosphere of Nintendo consoles and it is one of the few third-party games that manages to be a true system seller for Nintendo. - Capcom have proven they are damn good at living and breathing in Nintendo's unique world, and Nintendo have repeatedly shown themselves to be especially welcoming to Capcom in recent years. |
First of all, may I just say, great response. It's quite refreshing seeing someone argue with good examples. Though I somewhat have to disagree about Bayonetta, since we haven't seen the final product yet. My point is, if Square Enix and Capcom managed to screw up Final Fantasy and Resident Evil respectively, who's to say that things won't change in a way that loyal fans won't like it under Nintendo? The best thing that can happen as far as I'm concerned is a company like Ubisoft (not Ubisoft itself) buying them and treating the developing teams the way that Ubi treated South park: Stick of Truth.
Haven't played the bolded, I'm afraid, but are any one them similar to Resident Evil? Or DMC? I don't particualrly like swaering in video games but I thought it fit perfectly young Dante in DMC.

Buy them! Come on Apple, buy them!
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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naruball said:
No offece taken unless my comment somehow applied to you and I ended up offending you. |
It's all ok ;) I don't take things written here to the heart, sure all of us sometimes get carried away & we like to defend our opinions but I rather have constructive criticism than blind fanboydom (can we say that???). You sir do use your brain & give more to this forum than "because I say so" logic!
Back on topic, I doubt that Nintendo in the eventuality of acquiring Capcom, would ever do Street Fighter Baby Brawl, Street Fighter VS Nintendogs or Dead Rising on Rainbow Road.
I think both Nintendo & Capcom are needed in the gaming industry & I see them working together a good solution for both their distinct & respective problems.

https://www.youtube.com/watch?v=n29CicBxZuw
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naruball said:
Haven't played the bolded, I'm afraid, but are any one them similar to Resident Evil? Or DMC? I don't particualrly like swaering in video games but I thought it fit perfectly young Dante in DMC. |
While I would argue that Nintendo are very much inclined to allowing for base-breaking moves they atleast have the tendency to scrap such concepts if they don't hold up to rigourous play-testing. Admittedly that doesn't stop their being issues like Wind-Waker, which masterfully won over the player once they play it but which crippled its own sales with much of the same things that many (like me) feel made it so enchanting.
I will say that a company like Ubisoft would be great, provided it wasn't Ubisoft but truthfully I don't see that happening because nearly all of the big publishers have major draw-backs. Perhaps its the fact I own a Wii-U and a 3DS already and am currently leaning towards getting a PS4 in late 2015, but given the options of Activision, EA, Ubisoft, SEGA, Nintendo, Sony, and Microsoft it is hard for me to think anyone other than Nintendo or Sony would be truly beneficial for Capcom.
ALSO: Hideki Kamiya lead both the original Devil May Cry and Bayonetta; and despite not working on any of the later ones he used Devil May Cry 4 for part of his research when making Bayonetta - It seems to have been very much intended as a spiritual successor. Both are often said to have very comparable gameplay.
Bayonetta is available on PS3 and Xbox 360 and by all accounts plays alot like the original DMC so you should check it out (unless you're a Wii-U owner or plan to be one, the first game comes free with the sequel).
In an unusual but rather faith-inspiring move Nintendo basically funded/bought the sequel when no-one else would touch the game. Sadly the original was a major financial failure and effectively a cult-hit despite its significant critical acclaim, but Platinum really wanted to work on the sequel for various artistic reasons.
Notably it was made by the team that made Vanquish and who are making Scalebound for the Xbox One. Bayonetta was apparently a much smoother game on Xbox 360 so if you have both HD twins from last gen and no intention of buying a Wii-U that would be the right version to go for.
I just want to add that additionally to the benefits of ownership over Capcom IPs & the skilled manpower. it would be a paradigm shifting acquisition in Japan for other game companies.
Think about it, with PS4 dev costs & lackluster sales, Japanese game companies like SE, Namco, Konami, who have been turning their back on Nintendo for a few years now, would have almost no choice than aknowledge Nintendo prevalence in the Japanese Market, resulting in the possible coming back of IPs like Winning Eleven, Metal Gear, Final Fantasy, Tales of, Tekken...
There's more in it for Nintendo than just buying/owning Capcom.

https://www.youtube.com/watch?v=n29CicBxZuw
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