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Forums - Sony - No More Pre-Rendered Cutscenes From Naughty Dog Starting With Uncharted 4 - Report

Thats whats I like to see in Naughty Dog game.

 

No More Pre-Rendered Cutscenes From Naughty Dog Starting With Uncharted 4 – Report

 

By Khurram Imtiaz - June, 11th 2014

 

 

Uncharted 4 was revealed to the world at E3 earlier this week. The teaser showed a slightly older looking Nathan Drake and showed visuals that were mistaken to be CGI by many people, including popular gaming magazine Edge Online.

The teaser was later confirmed to be in in-engine, and running in real-time on the PS4. This was first confirmed by Corrinne Yu on her twitter account, and later by GamingBolt, who asked this question from Naughty Dog and got a confirmation regarding it.

According to another user on popular dev forum Beyond3D, Naughty Dog are going to drop pre-rendered cutscenes starting with Uncharted 4.

Beginning with Uncharted 4, all Naughty Dog games will feature completely in engine, real time, 3D cutscenes (if they even stay cutscenes anymore), a huge performance departure from what they used to ship.

This was confirmed by another Senior Animator at Ubisoft, who had heard the same from his friends at Naughty Dog.

Yeap – my buddy from ND confirmed that too ; ) he said they have some crazy rendering pipeline there…

This was never confirmed by Naughty Dog, although the only confirmation that came from them was regarding Uncharted 4 teaser being run in real-time at 1080p and 60 fps. If they are going to drop the pre-rendered cutscenes, it could be good news. Pre-rendered cutscenes might look good but they don’t reflect the changes to the character e.g when we use an alternative costume in game, it won’t be shown in that cutscene. If Naughty Dog have managed to accomplish this feat, they definitely deserve a pat on the back for it.

What do you have to say to this news? Let us know in the comments below.

 

 

Source: http://gearnuke.com/pre-rendered-cutscenes-naughty-dog-starting-uncharted-4-report/



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Game looked good and I have high expectations for the game in the future.



This is the Game of Thrones

Where you either win

or you DIE

Good, we don't really need prerendered cutscenes anymore, super long loading times don't have to be covered anymore, and those fluid transitions between cutscene and gameplay like The Order incorporates are so damn good.



So it is happening...PS4 preorder.

Greatness Awaits!

Booh. It was perfect to hide loading times. Progress bars and load screens suck. Will they still add extras on the disc, like making of videos etc, or will that be cut too to save on digital download size.



I'm fine with that. It doesn't need them if people thought in-game footage was a pre-rendered cutscene.



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Wait... you're saying that their cutscenes were prerendered before? I had no idea.



I swear to god if I see a load screen longer than 5-10 seconds I will eject it and resell the game immediately.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

if that was in real time then pre-rendered cut scenes are not needed. 0.o



Trunkin said:
Wait... you're saying that their cutscenes were prerendered before? I had no idea.

Yes. Some were and some werent. 

OT: I wouldn't be surprised if this were true just because 1) in-game visuals are excellent now. No real need for pre-rendered ones. There hasn't been a need for them in some time now but i'm glad more devs are finally acknowledging this. 2)  Disc space/file size is probably a major barrier these days. This helps.



4 ≈ One

if that is what the result is, I wonder what would be the result if they did pre-render in engine.. and what would be the fidelity if they choose 30fps over 60 fps ... o.o