Ubisoft attempts to explain and falls flat on their male ass!

Putting in just one playable female character would 'double the work on Assassin’s Creed: Unity, says Ubisoft, apparently believing this is a genuine excuse a rational human being would accept.


You want to play as a woman? -- Sorry move along, this game is not for you. -- Anyhow just shut up and pick a male character instead!

It seems you can't win these days when releasing a trailer or some gameplay, all the shit starts to hit the fan, either the game is racist, or it is sexist, or it does not paint life correctly, and in this case with Assassin's Creed latest game it is where did the women go?

You see the problem is previous games from Ubisoft in Assassin's Creed universe had some 'women' characters but not Unity they disappeared, and when questioned on the 'fact', they claim it would be 'double the work' to add 'females' to the game so they skipped it, which just angered the gamers that wish to play as a women even more.

Speaking to VideoGamer, technical director James Therien said making female characters is just too much work.

"It was on our feature list until not too long ago, but it's a question of focus and production. So we wanted to make sure we had the best experience for the character. A female character means that you have to redo a lot of animation, a lot of costumes. It would have doubled the work on those things," he said, and I hope he was wiping sweat off his brow as he did it.

"And I mean it's something the team really wanted, but we had to make a decision. It's unfortunate, but it's a reality of game development."

At this point VideoGamer quite rightly pressed the issue, mentioning the resources at Ubisoft's disposal. Assassin's Creed: Unity, let me remind you, is being worked on by nine development teams and has been in the works for a couple of years.

Therien's response to this perfectly reasonable query was slightly garbled by the incessant roaring assault of noise that is the setting for nearly any E3 interview, and this is probably the only reason why I'm calmly typing away at my keyboard and not actually snapping it over my knee. Here's what VideoGamer heard:

"Again, it's not a question of philosophy or choice in this case at all I don't really [inaudible] it was a question of focus and a question of production," he said.

"Yes, we have tonnes of resources, but we're putting them into this game, and we have huge teams, nine studios working on this game and we need all of these people to make what we are doing here."

Ah, yes - writing off the addition of female characters to your game as "too expensive" absolutely doesn't reveal an underlying "philosophy" or "choice" of any sort. (Ubisoft, look, I have always loved you, but since you seem to have become incapable of basic understanding let me just make it clear that the entire preceding sentence was sarcasm.)

In short, Ubisoft has here trotted out a tired, stupid, constantly refuted excuse for why it has perpetuated the cycle of sexism and under-representation in the games industry; we're going to get a bunch of bottom-dwellers telling us how "social justice warrior" we've become as if fighting for a better world were a negative thing; I have cancelled my Unity pre-order; and the universe goes on, uncaring, as my heart breaks just a little bit more with every dragging day. Put that in your box quotes.
So what you think is them 'skipping' women because it was too much work, a valid excuse or will it make you cancel your pre-order also!

NEWS SOURCE: Ubisoft attempts to explain why Assassin’s Creed: Unity’s co-op has no playable women (via) VG247