Destiny's resolution is now higher on Xbox One because Bungie is able to use system resources previously set aside for Kinect.
Destiny's resolution is now higher on Xbox One because Bungie is able to use system resources previously set aside for Kinect.
Very misleading title, it is higher than it previously was, it is not necessarily higher compared to other platforms.
I'll change the title for you.
starcraft - Playing Games = FUN, Talking about Games = SERIOUS
why were the 10% dedicated kinect ressources for anyway ?
I don't see any Kinect features being removed...
hm.. to be accurate Spencer said "they're going to up the resolution", not that they already did
I wonder how much they can increase the native res for the X1 version. Do we have any information how high it was supposed to be before the new SDK?
Another question is whether or not this influences the Kinect capabilities of the OS while Destiny is running. I imagine the voice commands are still active, while advanced techniques like skeletal tracking and heart rate tracking etc is deactivated.
kowenicki said:
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Different resolutions. The article doesn't tell us what the resolution was and how much it has been improved
Wait, why is this news? I thought there is consent in the XBO community that resolution doesn't matter.
“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”
- George Orwell, ‘1984’
says microsoft
yeah i don't buy it. if there is any jump it was probably going to happen anyway due to simple optimization (like trials fusion patch), not the kinect thing.
| Lafiel said: hm.. to be accurate Spencer said "they're going to up the resolution", not that they already did |
Voice is not part of that reserve that has been released. Now as far as resolution who knows as Infinity Ward pretty much blamed kinect resources being reserved for Ghosts being 720p awhile back. If I had to guess probably looking at 900p.
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