By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Best entry level Zelda game?

EricFabian said:
Pavolink said:
EricFabian said:
A Link to the Past and Skyward Sword, just because The Temple of Time in SS is the best dungeon in videogame history.


Errr, temple of time is from Twilight Princess.

there is a temple of time in Lanayru Desert ^^. Yes, I know is Lanayru Mines, but I named it as Temple of Time, because you know... you play with time


Interesting. I agree, Temple of Time from SS was one of the best dungeons in the series.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Around the Network
Pavolink said:
EricFabian said:
Pavolink said:
EricFabian said:
A Link to the Past and Skyward Sword, just because The Temple of Time in SS is the best dungeon in videogame history.


Errr, temple of time is from Twilight Princess.

there is a temple of time in Lanayru Desert ^^. Yes, I know is Lanayru Mines, but I named it as Temple of Time, because you know... you play with time


Interesting. I agree, Temple of Time from SS was one of the best dungeons in the series.

That one felt boring to me. I prefer the sandship in SS. 



A Link Between Worlds, basically a better, accessible version of A Link to the Past.



sc94597 said:
A Link Between Worlds, basically a better, accessible version of A Link to the Past.


Whoa, bro I think you might want to settle down there. 



Clyde32 said:
sc94597 said:
A Link Between Worlds, basically a better, accessible version of A Link to the Past.


Whoa, bro I think you might want to settle down there. 

Nope, that is my justified opinion. A Link to the Past and Majora's Mask were tied as my favorite Zelda games for ten years now, and A Link Between Worlds is just an overall more polished game for a new player than A Link to the Past. I'd might argue that A Link to the Past has an overall more Zelda-format story, but if you make some analogies, their stories are pretty similar as well. A Link to the Past will always have a place in my heart as the best Zelda game, but that is mostly because of nostalgia. To all new players, I'd definitely recommend A Link Between Worlds over it. It has everything A Link to the Past had, but it's overall more polished and more acessible for a new player. 



Around the Network
sc94597 said:
Clyde32 said:
sc94597 said:
A Link Between Worlds, basically a better, accessible version of A Link to the Past.


Whoa, bro I think you might want to settle down there. 

Nope, that is my justified opinion. A Link to the Past and Majora's Mask were tied as my favorite Zelda games for ten years now, and A Link Between Worlds is just an overall more polished game for a new player than A Link to the Past. I'd might argue that A Link to the Past has an overall more Zelda-format story, but if you make some analogies, their stories are pretty similar as well. A Link to the Past will always have a place in my heart as the best Zelda game, but that is mostly because of nostalgia. To all new players, I'd definitely recommend A Link Between Worlds over it. It has everything A Link to the Past had, but it's overall more polished and more acessible for a new player. 

It doesn't jump into the game like Link to the Past does. Right from the get-go on Link to the Past, you basically have everything you need to kill everything, and go everywhere. 



HylianSwordsman said:
Squeezol said:
Leadified said:
Squeezol said:

Dungeon design. I have no real clue why, but I just dislike the way the dungeons are in that game. In contrary to Spirit Tracks, because I did really enjoy that game. I like the overworld for both games though.


Can you be a little bit more specific? Because I feel like I kind of know what you mean but I don't really want to assume things.

Hmm, for example.. The Fire Temple. That's a temple where I really didn't feel like playing anymore. The dungeon was too off for me.

Ah, I understand completely. Fire Temple was boring as hell in that game. Worst 3D dungeon ever in a Zelda game. For some reason fire dungeons tend to be really boring, at least to me. Only fire dungeons I've ever liked were in Skyward Sword. My sisters say the same thing. I've even seen a few polls on here about favorite dungeons put the fire temple as the least favorite.


To be honest, the Fire Temple is probably the worst dungeon in the game in the first quest. Every other dungeon felt good for the point in which you reached it. The Fire Temple felt a little..bland. Don't know why.

I felt the Master Quest Fire Temple was actually a lot better, though.



Clyde32 said:
sc94597 said:
Clyde32 said:
sc94597 said:
A Link Between Worlds, basically a better, accessible version of A Link to the Past.


Whoa, bro I think you might want to settle down there. 

Nope, that is my justified opinion. A Link to the Past and Majora's Mask were tied as my favorite Zelda games for ten years now, and A Link Between Worlds is just an overall more polished game for a new player than A Link to the Past. I'd might argue that A Link to the Past has an overall more Zelda-format story, but if you make some analogies, their stories are pretty similar as well. A Link to the Past will always have a place in my heart as the best Zelda game, but that is mostly because of nostalgia. To all new players, I'd definitely recommend A Link Between Worlds over it. It has everything A Link to the Past had, but it's overall more polished and more acessible for a new player. 

It doesn't jump into the game like Link to the Past does. Right from the get-go on Link to the Past, you basically have everything you need to kill everything, and go everywhere. 

Are you sure you played A Link Between Worlds? You are at the first dungeon in 5 minutes and you can rent all of the items to use in any dungeon at any order for most of the game. It is by far the least linear and more compact of the two games. 



sc94597 said:
Clyde32 said:

It doesn't jump into the game like Link to the Past does. Right from the get-go on Link to the Past, you basically have everything you need to kill everything, and go everywhere. 

Are you sure you played A Link Between Worlds? You are at the first dungeon in 5 minutes and you can rent all of the items to use in any dungeon at any order for most of the game. It is by far the least linear and more compact of the two games. 

Same with Link to the Past, minus the renting part. The point I'm framing is that you said it was better, when I feel they are the same. 



I love both ALBW and ALttP, and I personally prefer ALttP a bit because it's more challenging (save maybe for hero mode) but I agree with the sentiment that ALBW might be a little better for modern gamers. You feel a bit more attached to the characters in that game, too. Despite it not being a core part of the game.

Regardless, either would be a good choice imo.

I still think OoT has good dungeon design, but for some people these days it doesn't click. The only temple I didn't really like was the Fire Temple with the boring "save the gorons" gimmick.